Formatting for PlayerDetectorBlock

This commit is contained in:
drcrazy 2020-09-08 16:00:20 +03:00
parent bb13b2cafc
commit efad3e6411
3 changed files with 12 additions and 10 deletions

View file

@ -63,7 +63,7 @@ import techreborn.blocks.generator.GenericGeneratorBlock;
import techreborn.blocks.lighting.BlockLamp;
import techreborn.blocks.machine.tier0.IronAlloyFurnaceBlock;
import techreborn.blocks.machine.tier0.IronFurnaceBlock;
import techreborn.blocks.machine.tier1.BlockPlayerDetector;
import techreborn.blocks.machine.tier1.PlayerDetectorBlock;
import techreborn.blocks.machine.tier1.ResinBasinBlock;
import techreborn.blocks.misc.*;
import techreborn.blocks.storage.energy.*;
@ -560,7 +560,7 @@ public class TRContent {
CHUNK_LOADER(new GenericMachineBlock(GuiType.CHUNK_LOADER, ChunkLoaderBlockEntity::new)),
LAMP_INCANDESCENT(new BlockLamp(4, 10, 8)),
LAMP_LED(new BlockLamp(1, 1, 12)),
PLAYER_DETECTOR(new BlockPlayerDetector());
PLAYER_DETECTOR(new PlayerDetectorBlock());
public final String name;
public final Block block;