Formatting for PlayerDetectorBlock

This commit is contained in:
drcrazy 2020-09-08 16:00:20 +03:00
parent bb13b2cafc
commit efad3e6411
3 changed files with 12 additions and 10 deletions

View file

@ -32,8 +32,8 @@ import net.minecraft.util.math.Direction;
import reborncore.api.IToolDrop;
import reborncore.common.powerSystem.PowerAcceptorBlockEntity;
import reborncore.common.util.WorldUtils;
import techreborn.blocks.machine.tier1.BlockPlayerDetector;
import techreborn.blocks.machine.tier1.BlockPlayerDetector.PlayerDetectorType;
import techreborn.blocks.machine.tier1.PlayerDetectorBlock;
import techreborn.blocks.machine.tier1.PlayerDetectorBlock.PlayerDetectorType;
import techreborn.config.TechRebornConfig;
import techreborn.init.TRBlockEntities;
import techreborn.init.TRContent;
@ -62,7 +62,7 @@ public class PlayerDectectorBlockEntity extends PowerAcceptorBlockEntity impleme
if (canUseEnergy(TechRebornConfig.playerDetectorEuPerTick)) {
for (PlayerEntity player : world.getPlayers()) {
if (player.distanceTo(player) <= 256.0D) {
PlayerDetectorType type = world.getBlockState(pos).get(BlockPlayerDetector.TYPE);
PlayerDetectorType type = world.getBlockState(pos).get(PlayerDetectorBlock.TYPE);
if (type == PlayerDetectorType.ALL) {// ALL
redstone = true;
} else if (type == PlayerDetectorType.OTHERS) {// Others