Some small power net tweaks, should make some things more stable
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1 changed files with 2 additions and 2 deletions
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@ -213,7 +213,7 @@ public class TRPowerNet {
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}
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public int getTotalCollectible() {
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if (tile.canProvideEnergy(EnumFacing.NORTH)) {
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if (tile.canProvideEnergy(side)) {
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return (int) Math.min(tile.getMaxOutput(), tile.getEnergy());
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}
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return 0;
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@ -221,7 +221,7 @@ public class TRPowerNet {
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public int getTotalInsertible() {
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int total = 0;
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if (tile.canAcceptEnergy(EnumFacing.NORTH)) {
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if (tile.canAcceptEnergy(side)) {
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total += tile.addEnergy(type.transferRate, true);
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}
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