Change all containers init to IContainerProvider + Add Enum for gui ids handling

This commit is contained in:
Ourten 2017-01-08 20:34:46 +01:00
parent b93fe6c5ad
commit eb220643fc
114 changed files with 2155 additions and 2025 deletions

View file

@ -4,6 +4,7 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import reborncore.api.power.EnumPowerTier;
import reborncore.api.recipe.IRecipeCrafterProvider;
import reborncore.api.tile.IInventoryProvider;
@ -11,10 +12,15 @@ import reborncore.common.IWrenchable;
import reborncore.common.powerSystem.TilePowerAcceptor;
import reborncore.common.recipes.RecipeCrafter;
import reborncore.common.util.Inventory;
import techreborn.api.Reference;
import techreborn.client.container.IContainerProvider;
import techreborn.client.container.builder.BuiltContainer;
import techreborn.client.container.builder.ContainerBuilder;
import techreborn.init.ModBlocks;
public class TileAssemblingMachine extends TilePowerAcceptor implements IWrenchable, ISidedInventory, IInventoryProvider, IRecipeCrafterProvider {
public class TileAssemblingMachine extends TilePowerAcceptor
implements IWrenchable, ISidedInventory, IInventoryProvider, IRecipeCrafterProvider, IContainerProvider {
public int tickTime;
public Inventory inventory = new Inventory(8, "TileAssemblingMachine", 64, this);
@ -23,32 +29,32 @@ public class TileAssemblingMachine extends TilePowerAcceptor implements IWrencha
public TileAssemblingMachine() {
super(2);
// Input slots
int[] inputs = new int[2];
final int[] inputs = new int[2];
inputs[0] = 0;
inputs[1] = 1;
int[] outputs = new int[1];
final int[] outputs = new int[1];
outputs[0] = 2;
crafter = new RecipeCrafter(Reference.assemblingMachineRecipe, this, 2, 2, inventory, inputs, outputs);
this.crafter = new RecipeCrafter(Reference.assemblingMachineRecipe, this, 2, 2, this.inventory, inputs, outputs);
}
@Override
public void updateEntity() {
super.updateEntity();
charge(3);
this.charge(3);
}
@Override
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, EnumFacing side) {
public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final EnumFacing side) {
return false;
}
@Override
public EnumFacing getFacing() {
return getFacingEnum();
return this.getFacingEnum();
}
@Override
public boolean wrenchCanRemove(EntityPlayer entityPlayer) {
public boolean wrenchCanRemove(final EntityPlayer entityPlayer) {
return entityPlayer.isSneaking();
}
@ -58,7 +64,7 @@ public class TileAssemblingMachine extends TilePowerAcceptor implements IWrencha
}
@Override
public ItemStack getWrenchDrop(EntityPlayer entityPlayer) {
public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) {
return new ItemStack(ModBlocks.ASSEMBLY_MACHINE, 1);
}
@ -76,9 +82,9 @@ public class TileAssemblingMachine extends TilePowerAcceptor implements IWrencha
// }
// }
public int getProgressScaled(int scale) {
if (crafter.currentTickTime != 0) {
return crafter.currentTickTime * scale / crafter.currentNeededTicks;
public int getProgressScaled(final int scale) {
if (this.crafter.currentTickTime != 0) {
return this.crafter.currentTickTime * scale / this.crafter.currentNeededTicks;
}
return 0;
}
@ -89,12 +95,12 @@ public class TileAssemblingMachine extends TilePowerAcceptor implements IWrencha
}
@Override
public boolean canAcceptEnergy(EnumFacing direction) {
public boolean canAcceptEnergy(final EnumFacing direction) {
return true;
}
@Override
public boolean canProvideEnergy(EnumFacing direction) {
public boolean canProvideEnergy(final EnumFacing direction) {
return false;
}
@ -115,27 +121,34 @@ public class TileAssemblingMachine extends TilePowerAcceptor implements IWrencha
@Override
public Inventory getInventory() {
return inventory;
return this.inventory;
}
@Override
public RecipeCrafter getRecipeCrafter() {
return crafter;
return this.crafter;
}
@Override
public int[] getSlotsForFace(EnumFacing side) {
public int[] getSlotsForFace(final EnumFacing side) {
return new int[] { 0, 1, 2 };
}
@Override
public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) {
public boolean canInsertItem(final int index, final ItemStack itemStackIn, final EnumFacing direction) {
return index == 0 || index == 1;
}
@Override
public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) {
public boolean canExtractItem(final int index, final ItemStack stack, final EnumFacing direction) {
return index == 2;
}
@Override
public BuiltContainer createContainer(final EntityPlayer player) {
return new ContainerBuilder("assemblingmachine").player(player.inventory).inventory(8, 84).hotbar(8, 142)
.addInventory().tile(this).slot(0, 47, 17).slot(1, 65, 17).outputSlot(2, 116, 35).energySlot(3, 56, 53)
.upgradeSlot(4, 152, 8).upgradeSlot(5, 152, 26).upgradeSlot(6, 152, 44).upgradeSlot(7, 152, 62)
.syncEnergyValue().syncCrafterValue().addInventory().create();
}
}