Change all containers init to IContainerProvider + Add Enum for gui ids handling

This commit is contained in:
Ourten 2017-01-08 20:34:46 +01:00
parent b93fe6c5ad
commit eb220643fc
114 changed files with 2155 additions and 2025 deletions

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@ -1,41 +0,0 @@
package techreborn.client.container;
import net.minecraft.entity.player.EntityPlayer;
import reborncore.client.gui.slots.BaseSlot;
import reborncore.client.gui.slots.SlotFake;
import reborncore.client.gui.slots.SlotFluid;
import reborncore.client.gui.slots.SlotOutput;
import reborncore.common.container.RebornContainer;
import techreborn.tiles.TileQuantumTank;
public class ContainerQuantumTank extends RebornContainer {
public TileQuantumTank tileQuantumTank;
public EntityPlayer player;
public ContainerQuantumTank(TileQuantumTank tileQuantumTank, EntityPlayer player) {
super();
this.tileQuantumTank = tileQuantumTank;
this.player = player;
this.addSlotToContainer(new SlotFluid(tileQuantumTank.inventory, 0, 80, 17));
this.addSlotToContainer(new SlotOutput(tileQuantumTank.inventory, 1, 80, 53));
this.addSlotToContainer(new SlotFake(tileQuantumTank.inventory, 2, 59, 42, false, false, 1));
int i;
for (i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
this.addSlotToContainer(new BaseSlot(player.inventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
for (i = 0; i < 9; ++i) {
this.addSlotToContainer(new BaseSlot(player.inventory, i, 8 + i * 18, 142));
}
}
@Override
public boolean canInteractWith(EntityPlayer player) {
return true;
}
}

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@ -0,0 +1,9 @@
package techreborn.client.container;
import net.minecraft.entity.player.EntityPlayer;
import techreborn.client.container.builder.BuiltContainer;
public interface IContainerProvider {
BuiltContainer createContainer(EntityPlayer player);
}

View file

@ -2,24 +2,26 @@ package techreborn.client.container.builder.slot;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;
import techreborn.lib.ModInfo;
public class SpriteSlot extends FilteredSlot {
int stacksize;
public SpriteSlot(final IInventory inventory, final int index, final int xPosition, final int yPosition, String sprite, int stacksize) {
public SpriteSlot(final IInventory inventory, final int index, final int xPosition, final int yPosition, final String sprite, final int stacksize) {
super(inventory, index, xPosition, yPosition);
this.setBackgroundLocation(new ResourceLocation(ModInfo.MOD_ID.toLowerCase() + ":textures/gui/slot_sprites/" + sprite + ".png"));
this.setBackgroundLocation(
new ResourceLocation(ModInfo.MOD_ID + ":textures/gui/slot_sprites/" + sprite + ".png"));
this.stacksize = stacksize;
}
public SpriteSlot(final IInventory inventory, final int index, final int xPosition, final int yPosition, String sprite) {
public SpriteSlot(final IInventory inventory, final int index, final int xPosition, final int yPosition, final String sprite) {
this(inventory, index, xPosition, yPosition, sprite, 64);
}
@Override
public int getSlotStackLimit() {
return stacksize;
return this.stacksize;
}
}