Add convenient energy sync method to builder + Convert MFE + Fix slots range again
This commit is contained in:
parent
28c4932ef6
commit
e7eaa40bde
7 changed files with 154 additions and 236 deletions
|
@ -5,6 +5,7 @@ import net.minecraft.client.renderer.GlStateManager;
|
|||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.translation.I18n;
|
||||
|
||||
import techreborn.client.container.builder.ContainerBuilder;
|
||||
import techreborn.tiles.TileChargeBench;
|
||||
|
||||
|
@ -15,43 +16,43 @@ public class GuiChargeBench extends GuiContainer {
|
|||
TileChargeBench chargebench;
|
||||
|
||||
public GuiChargeBench(final EntityPlayer player, final TileChargeBench tile) {
|
||||
super(new ContainerBuilder().player(player.inventory).inventory(8, 84).hotbar(8, 152).addInventory().tile(tile)
|
||||
super(new ContainerBuilder().player(player.inventory).inventory(8, 84).hotbar(8, 142).addInventory().tile(tile)
|
||||
.energySlot(0, 62, 21).energySlot(1, 80, 21).energySlot(2, 98, 21).energySlot(3, 62, 39).energySlot(4, 80, 39)
|
||||
.energySlot(5, 98, 39).syncIntegerValue(() -> (int) tile.getEnergy(), tile::setEnergy).addInventory()
|
||||
.create());
|
||||
.energySlot(5, 98, 39).syncEnergyValue().addInventory().create());
|
||||
this.xSize = 176;
|
||||
this.ySize = 167;
|
||||
chargebench = tile;
|
||||
this.chargebench = tile;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initGui() {
|
||||
int k = (this.width - this.xSize) / 2;
|
||||
int l = (this.height - this.ySize) / 2;
|
||||
final int k = (this.width - this.xSize) / 2;
|
||||
final int l = (this.height - this.ySize) / 2;
|
||||
super.initGui();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
|
||||
protected void drawGuiContainerBackgroundLayer(final float p_146976_1_, final int p_146976_2_, final int p_146976_3_) {
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
this.mc.getTextureManager().bindTexture(texture);
|
||||
int k = (this.width - this.xSize) / 2;
|
||||
int l = (this.height - this.ySize) / 2;
|
||||
this.mc.getTextureManager().bindTexture(GuiChargeBench.texture);
|
||||
final int k = (this.width - this.xSize) / 2;
|
||||
final int l = (this.height - this.ySize) / 2;
|
||||
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
|
||||
|
||||
int j = 0;
|
||||
|
||||
j = chargebench.getEnergyScaled(12);
|
||||
j = this.chargebench.getEnergyScaled(12);
|
||||
if (j > 0) {
|
||||
this.drawTexturedModalRect(k + 10, l + 32 + 12 - j, 176, 12 - j, 14, j + 2);
|
||||
}
|
||||
}
|
||||
|
||||
protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_) {
|
||||
String name = I18n.translateToLocal("tile.techreborn.chargebench.name");
|
||||
@Override
|
||||
protected void drawGuiContainerForegroundLayer(final int p_146979_1_, final int p_146979_2_) {
|
||||
final String name = I18n.translateToLocal("tile.techreborn.chargebench.name");
|
||||
this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6,
|
||||
4210752);
|
||||
4210752);
|
||||
this.fontRendererObj.drawString(I18n.translateToLocalFormatted("container.inventory", new Object[0]), 8,
|
||||
this.ySize - 96 + 2, 4210752);
|
||||
this.ySize - 96 + 2, 4210752);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue