Renamed tinkerer to metallurgist and added custom texture

This commit is contained in:
Ayutac 2022-05-02 18:32:17 +02:00
parent 1bf6d0f71e
commit e4f56abdaa
4 changed files with 12 additions and 12 deletions

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@ -19,42 +19,42 @@ import java.util.stream.Collectors;
public class TRVillager { public class TRVillager {
public static final Identifier TINKERER_ID = new Identifier(TechReborn.MOD_ID, "tinkerer"); public static final Identifier METALLURGIST_ID = new Identifier(TechReborn.MOD_ID, "metallurgist");
public static final Identifier ELECTRICIAN_ID = new Identifier(TechReborn.MOD_ID, "electrician"); public static final Identifier ELECTRICIAN_ID = new Identifier(TechReborn.MOD_ID, "electrician");
public static final PointOfInterestType TINKERER_POI = PointOfInterestHelper.register( public static final PointOfInterestType METALLURGIST_POI = PointOfInterestHelper.register(
TINKERER_ID, 1, 1, TRContent.Machine.IRON_ALLOY_FURNACE.block); METALLURGIST_ID, 1, 1, TRContent.Machine.IRON_ALLOY_FURNACE.block);
public static final PointOfInterestType ELECTRICIAN_POI = PointOfInterestHelper.register( public static final PointOfInterestType ELECTRICIAN_POI = PointOfInterestHelper.register(
ELECTRICIAN_ID, 1, 1, TRContent.Machine.SOLID_FUEL_GENERATOR.block); ELECTRICIAN_ID, 1, 1, TRContent.Machine.SOLID_FUEL_GENERATOR.block);
public static final VillagerProfession TINKERER_PROFESSION = Registry.register(Registry.VILLAGER_PROFESSION,TINKERER_ID, public static final VillagerProfession METALLURGIST_PROFESSION = Registry.register(Registry.VILLAGER_PROFESSION, METALLURGIST_ID,
VillagerProfessionBuilder.create().id(TINKERER_ID).workstation(TINKERER_POI).workSound(SoundEvents.ENTITY_VILLAGER_WORK_TOOLSMITH).build()); VillagerProfessionBuilder.create().id(METALLURGIST_ID).workstation(METALLURGIST_POI).workSound(SoundEvents.ENTITY_VILLAGER_WORK_TOOLSMITH).build());
public static final VillagerProfession ELECTRICIAN_PROFESSION = Registry.register(Registry.VILLAGER_PROFESSION,ELECTRICIAN_ID, public static final VillagerProfession ELECTRICIAN_PROFESSION = Registry.register(Registry.VILLAGER_PROFESSION,ELECTRICIAN_ID,
VillagerProfessionBuilder.create().id(ELECTRICIAN_ID).workstation(ELECTRICIAN_POI).workSound(ModSounds.CABLE_SHOCK).build()); VillagerProfessionBuilder.create().id(ELECTRICIAN_ID).workstation(ELECTRICIAN_POI).workSound(ModSounds.CABLE_SHOCK).build());
private TRVillager() {/* No instantiation. */} private TRVillager() {/* No instantiation. */}
public static void registerVillagerTrades() { public static void registerVillagerTrades() {
// tinkerer // metallurgist
TradeUtils.registerTradesForLevel(TINKERER_PROFESSION, TradeUtils.Level.NOVICE, false, TradeUtils.registerTradesForLevel(METALLURGIST_PROFESSION, TradeUtils.Level.NOVICE, false,
TradeUtils.createBuy(TRContent.RawMetals.TIN, 1, 6, 12, 2), TradeUtils.createBuy(TRContent.RawMetals.TIN, 1, 6, 12, 2),
TradeUtils.createBuy(TRContent.RawMetals.LEAD, 1, 4, 12, 2), TradeUtils.createBuy(TRContent.RawMetals.LEAD, 1, 4, 12, 2),
TradeUtils.createSell(TRContent.Parts.RUBBER, 2, 3, 16, 2) TradeUtils.createSell(TRContent.Parts.RUBBER, 2, 3, 16, 2)
); );
TradeUtils.registerTradesForLevel(TINKERER_PROFESSION, TradeUtils.Level.APPRENTICE, false, TradeUtils.registerTradesForLevel(METALLURGIST_PROFESSION, TradeUtils.Level.APPRENTICE, false,
TradeUtils.createSell(TRContent.Ingots.BRONZE, 2, 1, 12, 10), TradeUtils.createSell(TRContent.Ingots.BRONZE, 2, 1, 12, 10),
TradeUtils.createSell(TRContent.Ingots.BRASS, 5, 1, 12, 10), TradeUtils.createSell(TRContent.Ingots.BRASS, 5, 1, 12, 10),
TradeUtils.createSell(TRContent.Parts.ELECTRONIC_CIRCUIT, 3, 2, 12, 10) TradeUtils.createSell(TRContent.Parts.ELECTRONIC_CIRCUIT, 3, 2, 12, 10)
); );
TradeUtils.registerTradesForLevel(TINKERER_PROFESSION, TradeUtils.Level.JOURNEYMAN, false, TradeUtils.registerTradesForLevel(METALLURGIST_PROFESSION, TradeUtils.Level.JOURNEYMAN, false,
TradeUtils.createSell(TRContent.Ingots.ELECTRUM, 7, 3, 12, 20), TradeUtils.createSell(TRContent.Ingots.ELECTRUM, 7, 3, 12, 20),
TradeUtils.createBuy(TRContent.Parts.CARBON_FIBER, 1, 3, 12, 20) TradeUtils.createBuy(TRContent.Parts.CARBON_FIBER, 1, 3, 12, 20)
); );
TradeUtils.registerTradesForLevel(TINKERER_PROFESSION, TradeUtils.Level.EXPERT, false, TradeUtils.registerTradesForLevel(METALLURGIST_PROFESSION, TradeUtils.Level.EXPERT, false,
TradeUtils.createSell(TRContent.Ingots.ADVANCED_ALLOY, 7, 4, 12, 20), TradeUtils.createSell(TRContent.Ingots.ADVANCED_ALLOY, 7, 4, 12, 20),
TradeUtils.createBuy(TRContent.Ingots.NICKEL, 1, 1, 12, 30) TradeUtils.createBuy(TRContent.Ingots.NICKEL, 1, 1, 12, 30)
); );
TradeUtils.registerTradesForLevel(TINKERER_PROFESSION, TradeUtils.Level.MASTER, false, TradeUtils.registerTradesForLevel(METALLURGIST_PROFESSION, TradeUtils.Level.MASTER, false,
TradeUtils.createSell(TRContent.Parts.ADVANCED_CIRCUIT, 7, 3, 12, 30) TradeUtils.createSell(TRContent.Parts.ADVANCED_CIRCUIT, 7, 3, 12, 30)
); );
// electrician // electrician

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@ -1112,6 +1112,6 @@
"gui.techreborn.block.progress.paused": "Idle (%s)", "gui.techreborn.block.progress.paused": "Idle (%s)",
"_comment28": "Villagers", "_comment28": "Villagers",
"entity.minecraft.villager.tinkerer": "Tinkerer", "entity.minecraft.villager.metallurgist": "Metallurgist",
"entity.minecraft.villager.electrician": "Electrician" "entity.minecraft.villager.electrician": "Electrician"
} }

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