Fixed existing Sawmill recipes not outputing empty cells
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3 changed files with 32 additions and 32 deletions
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@ -26,59 +26,59 @@ public class RecipesBiomesOPlenty implements ICompatModule {
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public void init(FMLInitializationEvent event) {
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ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0);
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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}
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@ -26,51 +26,51 @@ public class RecipesNatura implements ICompatModule {
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public void init(FMLInitializationEvent event) {
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ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0);
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 0), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 0), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 1), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 1), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 2), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 2), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 5), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 5), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 3), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 3), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 10), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 10), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 6), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 6), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 7), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 7), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 8), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 8), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 9), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 11), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 12), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
}
|
||||
|
||||
|
|
|
@ -481,27 +481,27 @@ public class ModRecipes {
|
|||
public static void addIndustrialSawmillRecipes() {
|
||||
ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0);
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(Blocks.planks, 6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 0), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(Blocks.planks, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(Blocks.planks, 6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 1), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(Blocks.planks, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(Blocks.planks, 6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 2), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(Blocks.planks, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(Blocks.planks, 6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 3), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(Blocks.planks, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(Blocks.planks, 6, 4), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 4), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(Blocks.planks, 6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(Blocks.planks, 6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 5), pulpStack, IC2Items.getItem("emptyCell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(Blocks.planks, 6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Blocks.log2, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(Blocks.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue