Reformatted all the code using the default intelji formatting options.
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363 changed files with 20524 additions and 23016 deletions
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@ -19,113 +19,96 @@ import techreborn.client.keybindings.KeyBindings;
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import techreborn.config.ConfigTechReborn;
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import techreborn.util.Color;
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public class ChargeHud
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{
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public static final ChargeHud instance = new ChargeHud();
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private static Minecraft mc = Minecraft.getMinecraft();
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public static KeyBindings key;
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public static boolean showHud = true;
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public class ChargeHud {
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public static final ChargeHud instance = new ChargeHud();
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private static Minecraft mc = Minecraft.getMinecraft();
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public static KeyBindings key;
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public static boolean showHud = true;
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@SideOnly(Side.CLIENT)
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@SubscribeEvent(priority = EventPriority.LOW)
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public void onRenderExperienceBar(RenderGameOverlayEvent event)
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{
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if (key.config.isPressed())
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{
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showHud = !showHud;
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}
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if (event.isCancelable() || event.type != ElementType.ALL)
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return;
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if (mc.inGameHasFocus || (mc.currentScreen != null && mc.gameSettings.showDebugInfo))
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{
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if (ConfigTechReborn.ShowChargeHud && ElectricItem.manager != null)
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drawChargeHud(event.resolution);
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}
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}
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public void drawChargeHud(ScaledResolution res)
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{
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EntityPlayer player = mc.thePlayer;
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ItemStack stack = player.getCurrentArmor(2);
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ItemStack stack2 = mc.thePlayer.inventory.getCurrentItem();
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if (showHud)
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{
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if(stack2 != null)
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{
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if ((stack2.getItem() instanceof IElectricItem))
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{
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double MaxCharge = ((IElectricItem) stack2.getItem()).getMaxCharge(stack2);
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double CurrentCharge = ElectricItem.manager.getCharge(stack2);
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Color color = Color.GREEN;
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double quarter = MaxCharge / 4;
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double half = MaxCharge / 2;
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glEnable(32826);
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RenderHelper.enableStandardItemLighting();
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RenderHelper.enableGUIStandardItemLighting();
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RenderItem.getInstance().renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, stack2, 0, 20);
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RenderItem.getInstance().renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, stack2, 0, 20);
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if(CurrentCharge <= half)
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{
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color = Color.YELLOW;
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}
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if(CurrentCharge <= quarter)
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{
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color = Color.DARK_RED;
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}
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mc.fontRenderer.drawString(color + GetEUString(CurrentCharge) + "/" + GetEUString(MaxCharge), 20, 25, 0);
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}
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}
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if(stack != null)
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{
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if((stack.getItem() instanceof IElectricItem) && ConfigTechReborn.ShowChargeHud)
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{
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double MaxCharge = ((IElectricItem) stack.getItem()).getMaxCharge(stack);
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double CurrentCharge = ElectricItem.manager.getCharge(stack);
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Color color = Color.GREEN;
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double quarter = MaxCharge / 4;
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double half = MaxCharge / 2;
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glEnable(32826);
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RenderHelper.enableStandardItemLighting();
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RenderHelper.enableGUIStandardItemLighting();
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//Render the stack
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RenderItem.getInstance().renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, stack, 0, 0);
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//Render Overlay
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RenderItem.getInstance().renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, stack, 0, 0);
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//Get the color depending on current charge
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if(CurrentCharge <= half)
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{
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color = Color.YELLOW;
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}
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if(CurrentCharge <= quarter)
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{
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color = Color.DARK_RED;
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}
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mc.fontRenderer.drawString(color + GetEUString(CurrentCharge) + "/" + GetEUString(MaxCharge), 20, 5, 0);
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}
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}
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}
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@SideOnly(Side.CLIENT)
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@SubscribeEvent(priority = EventPriority.LOW)
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public void onRenderExperienceBar(RenderGameOverlayEvent event) {
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if (key.config.isPressed()) {
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showHud = !showHud;
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}
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if (event.isCancelable() || event.type != ElementType.ALL)
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return;
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if (mc.inGameHasFocus || (mc.currentScreen != null && mc.gameSettings.showDebugInfo)) {
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if (ConfigTechReborn.ShowChargeHud && ElectricItem.manager != null)
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drawChargeHud(event.resolution);
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}
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}
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public void drawChargeHud(ScaledResolution res) {
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EntityPlayer player = mc.thePlayer;
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ItemStack stack = player.getCurrentArmor(2);
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ItemStack stack2 = mc.thePlayer.inventory.getCurrentItem();
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if (showHud) {
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if (stack2 != null) {
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if ((stack2.getItem() instanceof IElectricItem)) {
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double MaxCharge = ((IElectricItem) stack2.getItem()).getMaxCharge(stack2);
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double CurrentCharge = ElectricItem.manager.getCharge(stack2);
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Color color = Color.GREEN;
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double quarter = MaxCharge / 4;
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double half = MaxCharge / 2;
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glEnable(32826);
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RenderHelper.enableStandardItemLighting();
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RenderHelper.enableGUIStandardItemLighting();
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RenderItem.getInstance().renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, stack2, 0, 20);
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RenderItem.getInstance().renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, stack2, 0, 20);
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if (CurrentCharge <= half) {
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color = Color.YELLOW;
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}
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if (CurrentCharge <= quarter) {
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color = Color.DARK_RED;
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}
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mc.fontRenderer.drawString(color + GetEUString(CurrentCharge) + "/" + GetEUString(MaxCharge), 20, 25, 0);
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}
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}
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if (stack != null) {
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if ((stack.getItem() instanceof IElectricItem) && ConfigTechReborn.ShowChargeHud) {
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double MaxCharge = ((IElectricItem) stack.getItem()).getMaxCharge(stack);
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double CurrentCharge = ElectricItem.manager.getCharge(stack);
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Color color = Color.GREEN;
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double quarter = MaxCharge / 4;
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double half = MaxCharge / 2;
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glEnable(32826);
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RenderHelper.enableStandardItemLighting();
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RenderHelper.enableGUIStandardItemLighting();
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//Render the stack
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RenderItem.getInstance().renderItemAndEffectIntoGUI(mc.fontRenderer, mc.renderEngine, stack, 0, 0);
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//Render Overlay
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RenderItem.getInstance().renderItemOverlayIntoGUI(mc.fontRenderer, mc.renderEngine, stack, 0, 0);
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//Get the color depending on current charge
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if (CurrentCharge <= half) {
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color = Color.YELLOW;
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}
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if (CurrentCharge <= quarter) {
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color = Color.DARK_RED;
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}
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mc.fontRenderer.drawString(color + GetEUString(CurrentCharge) + "/" + GetEUString(MaxCharge), 20, 5, 0);
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}
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}
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}
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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}
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}
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private String GetEUString(double euValue)
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{
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if (euValue > 1000000) {
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double tenX = Math.round(euValue / 100000);
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return Double.toString(tenX / 10.0).concat("M ");
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}
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else if (euValue > 1000) {
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double tenX = Math.round(euValue / 100);
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return Double.toString(tenX / 10.0).concat("k ");
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}
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else {
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return Double.toString(Math.floor(euValue)).concat(" EU");
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}
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}
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private String GetEUString(double euValue) {
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if (euValue > 1000000) {
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double tenX = Math.round(euValue / 100000);
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return Double.toString(tenX / 10.0).concat("M ");
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} else if (euValue > 1000) {
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double tenX = Math.round(euValue / 100);
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return Double.toString(tenX / 10.0).concat("k ");
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} else {
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return Double.toString(Math.floor(euValue)).concat(" EU");
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}
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}
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}
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