Fixes due to PowerAcceptorBE changes.
This commit is contained in:
parent
09d9d6e7ea
commit
df974ef5da
54 changed files with 79 additions and 100 deletions
|
@ -78,7 +78,7 @@ public class GuiAESU extends GuiBase<BuiltScreenHandler> {
|
|||
RenderSystem.scaled(0.6, 0.6, 1);
|
||||
Text text = new LiteralText(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) blockEntity.getEnergy()))
|
||||
.append("/")
|
||||
.append(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) blockEntity.getMaxPower()))
|
||||
.append(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) blockEntity.getMaxStoredPower()))
|
||||
.append(" ")
|
||||
.append(PowerSystem.getDisplayPower().abbreviation);
|
||||
|
||||
|
@ -86,7 +86,7 @@ public class GuiAESU extends GuiBase<BuiltScreenHandler> {
|
|||
RenderSystem.popMatrix();
|
||||
}
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
public void onClick(int amount) {
|
||||
|
|
|
@ -62,6 +62,6 @@ public class GuiAlloySmelter extends GuiBase<BuiltScreenHandler> {
|
|||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 55, 51, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 105, 51, mouseX, mouseY, GuiBuilder.ProgressDirection.LEFT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -63,6 +63,6 @@ public class GuiAssemblingMachine extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 76, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -66,7 +66,7 @@ public class GuiAutoCrafting extends GuiBase<BuiltScreenHandler> {
|
|||
final Layer layer = Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntityAutoCraftingTable.getProgress(), blockEntityAutoCraftingTable.getMaxProgress(), 120, 44, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 26, (int) blockEntityAutoCraftingTable.getEnergy(), (int) blockEntityAutoCraftingTable.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 26, (int) blockEntityAutoCraftingTable.getEnergy(), (int) blockEntityAutoCraftingTable.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -62,7 +62,7 @@ public class GuiBatbox extends GuiBase<BuiltScreenHandler> {
|
|||
RenderSystem.scaled(0.6, 0.6, 5);
|
||||
Text text = new LiteralText(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) blockEntity.getEnergy()))
|
||||
.append("/")
|
||||
.append(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) blockEntity.getMaxPower()))
|
||||
.append(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) blockEntity.getMaxStoredPower()))
|
||||
.append(" ")
|
||||
.append(PowerSystem.getDisplayPower().abbreviation);
|
||||
|
||||
|
@ -71,6 +71,6 @@ public class GuiBatbox extends GuiBase<BuiltScreenHandler> {
|
|||
RenderSystem.popMatrix();
|
||||
}
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -85,7 +85,7 @@ public class GuiBlastFurnace extends GuiBase<BuiltScreenHandler> {
|
|||
addHologramButton(76, 56, 212, layer).clickHandler(this::onClick);
|
||||
builder.drawHologramButton(matrixStack, this, 76, 56, mouseX, mouseY, layer);
|
||||
}
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
public void onClick(GuiButtonExtended button, Double x, Double y) {
|
||||
|
|
|
@ -64,6 +64,6 @@ public class GuiCentrifuge extends GuiBase<BuiltScreenHandler> {
|
|||
final Layer layer = Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 61, 47, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -57,6 +57,6 @@ public class GuiChargeBench extends GuiBase<BuiltScreenHandler> {
|
|||
super.drawForeground(matrixStack, mouseX, mouseY);
|
||||
final Layer layer = Layer.FOREGROUND;
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -61,6 +61,6 @@ public class GuiChemicalReactor extends GuiBase<BuiltScreenHandler> {
|
|||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 55, 51, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 105, 51, mouseX, mouseY, GuiBuilder.ProgressDirection.LEFT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,6 +59,6 @@ public class GuiCompressor extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
this.builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 76, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
this.builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
this.builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,7 +59,7 @@ public class GuiDieselGenerator extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawTank(matrixStack, this, 44, 25, mouseX, mouseY, blockEntity.tank.getFluidInstance(), blockEntity.tank.getCapacity(), blockEntity.tank.isEmpty(), layer);
|
||||
|
||||
}
|
||||
|
|
|
@ -73,7 +73,7 @@ public class GuiDistillationTower extends GuiBase<BuiltScreenHandler> {
|
|||
addHologramButton(76, 56, 212, layer).clickHandler(this::onClick);
|
||||
builder.drawHologramButton(matrixStack, this, 76, 56, mouseX, mouseY, layer);
|
||||
}
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -59,6 +59,6 @@ public class GuiElectricFurnace extends GuiBase<BuiltScreenHandler> {
|
|||
Layer layer = Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 76, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,6 +59,6 @@ public class GuiExtractor extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 76, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -77,7 +77,7 @@ public class GuiFluidReplicator extends GuiBase<BuiltScreenHandler> {
|
|||
addHologramButton(76, 56, 212, layer).clickHandler(this::onClick);
|
||||
builder.drawHologramButton(matrixStack, this, 76, 56, mouseX, mouseY, layer);
|
||||
}
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
// GuiScreen
|
||||
|
|
|
@ -115,7 +115,7 @@ public class GuiFusionReactor extends GuiBase<BuiltScreenHandler> {
|
|||
drawTextWithShadow(matrixStack, client.textRenderer, new LiteralText("Size: ").append(String.valueOf(blockEntity.size)), 83, 81, 0xFFFFFF);
|
||||
drawTextWithShadow(matrixStack, client.textRenderer, new LiteralText(String.valueOf(blockEntity.getPowerMultiplier())).append("x"), 10, 81, 0xFFFFFF);
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) this.blockEntity.getEnergy(), (int) this.blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) this.blockEntity.getEnergy(), (int) this.blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
public void hologramToggle(GuiButtonExtended button, double x, double y) {
|
||||
|
|
|
@ -56,7 +56,7 @@ public class GuiGasTurbine extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawTank(matrixStack, this, 44, 25, mouseX, mouseY, blockEntity.tank.getFluidInstance(), blockEntity.tank.getCapacity(), blockEntity.tank.isEmpty(), layer);
|
||||
|
||||
}
|
||||
|
|
|
@ -57,6 +57,6 @@ public class GuiGenerator extends GuiBase<BuiltScreenHandler> {
|
|||
final Layer layer = Layer.FOREGROUND;
|
||||
|
||||
builder.drawBurnBar(matrixStack, this, blockEntity.getScaledBurnTime(100), 100, 81, 38, mouseX, mouseY, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -101,7 +101,7 @@ public class GuiGreenhouseController extends GuiBase<BuiltScreenHandler> {
|
|||
}
|
||||
}
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
public void onClick(GuiButtonExtended button, Double x, Double y) {
|
||||
|
|
|
@ -63,14 +63,14 @@ public class GuiIDSU extends GuiBase<BuiltScreenHandler> {
|
|||
|
||||
Text text = new LiteralText(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) idsu.getEnergy()))
|
||||
.append("/")
|
||||
.append(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) idsu.getMaxPower()))
|
||||
.append(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) idsu.getMaxStoredPower()))
|
||||
.append(" ")
|
||||
.append(PowerSystem.getDisplayPower().abbreviation);
|
||||
|
||||
drawCentredText(matrixStack, text, 35, 0, 58, layer);
|
||||
RenderSystem.popMatrix();
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) idsu.getEnergy(), (int) idsu.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) idsu.getEnergy(), (int) idsu.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -76,7 +76,7 @@ public class GuiImplosionCompressor extends GuiBase<BuiltScreenHandler> {
|
|||
addHologramButton(76, 56, 212, layer).clickHandler(this::onClick);
|
||||
builder.drawHologramButton(matrixStack, this, 76, 56, mouseX, mouseY, layer);
|
||||
}
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -61,7 +61,7 @@ public class GuiIndustrialElectrolyzer extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 84, 52, mouseX, mouseY, GuiBuilder.ProgressDirection.UP, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -80,7 +80,7 @@ public class GuiIndustrialGrinder extends GuiBase<BuiltScreenHandler> {
|
|||
addHologramButton(76, 56, 212, layer).clickHandler(this::onClick);
|
||||
builder.drawHologramButton(matrixStack, this, 76, 56, mouseX, mouseY, layer);
|
||||
}
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
public void onClick(GuiButtonExtended button, double mouseX, double mouseY) {
|
||||
|
|
|
@ -79,7 +79,7 @@ public class GuiIndustrialSawmill extends GuiBase<BuiltScreenHandler> {
|
|||
addHologramButton(76, 56, 212, layer).clickHandler(this::onClick);
|
||||
builder.drawHologramButton(matrixStack, this, 76, 56, mouseX, mouseY, layer);
|
||||
}
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
public void onClick(GuiButtonExtended button, Double mouseX, Double mouseY) {
|
||||
|
|
|
@ -60,10 +60,10 @@ public class GuiLESU extends GuiBase<BuiltScreenHandler> {
|
|||
RenderSystem.pushMatrix();
|
||||
RenderSystem.scaled(0.6, 0.6, 1);
|
||||
drawCentredText(matrixStack, new LiteralText(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) blockEntity.getEnergy()) + "/"
|
||||
+ PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) blockEntity.getMaxPower()) + " "
|
||||
+ PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) blockEntity.getMaxStoredPower()) + " "
|
||||
+ PowerSystem.getDisplayPower().abbreviation), 35, 0, 58, layer);
|
||||
RenderSystem.popMatrix();
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -63,7 +63,7 @@ public class GuiMFE extends GuiBase<BuiltScreenHandler> {
|
|||
|
||||
drawCentredText(matrixStack, new LiteralText(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) mfe.getEnergy()))
|
||||
.append("/")
|
||||
.append(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) mfe.getMaxPower()))
|
||||
.append(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) mfe.getMaxStoredPower()))
|
||||
.append(" ")
|
||||
.append(PowerSystem.getDisplayPower().abbreviation)
|
||||
, 35, 0, 58, layer);
|
||||
|
@ -71,6 +71,6 @@ public class GuiMFE extends GuiBase<BuiltScreenHandler> {
|
|||
RenderSystem.popMatrix();
|
||||
}
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) mfe.getEnergy(), (int) mfe.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) mfe.getEnergy(), (int) mfe.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,9 +59,9 @@ public class GuiMFSU extends GuiBase<BuiltScreenHandler> {
|
|||
|
||||
RenderSystem.pushMatrix();
|
||||
RenderSystem.scaled(0.6, 0.6, 1);
|
||||
drawCentredText(matrixStack, new LiteralText(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) mfsu.getEnergy()) + "/" + PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) mfsu.getMaxPower()) + " " + PowerSystem.getDisplayPower().abbreviation), 35, 0, 58, layer);
|
||||
drawCentredText(matrixStack, new LiteralText(PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) mfsu.getEnergy()) + "/" + PowerSystem.getLocaliszedPowerFormattedNoSuffix((int) mfsu.getMaxStoredPower()) + " " + PowerSystem.getDisplayPower().abbreviation), 35, 0, 58, layer);
|
||||
RenderSystem.popMatrix();
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) mfsu.getEnergy(), (int) mfsu.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 81, 28, (int) mfsu.getEnergy(), (int) mfsu.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -63,6 +63,6 @@ public class GuiMatterFabricator extends GuiBase<BuiltScreenHandler> {
|
|||
final Layer layer = Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 83, 41, mouseX, mouseY, GuiBuilder.ProgressDirection.DOWN, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -67,7 +67,7 @@ public class GuiPlasmaGenerator extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawTank(matrixStack, this, 44, 25, mouseX, mouseY, blockEntity.tank.getFluidInstance(), blockEntity.tank.getCapacity(), blockEntity.tank.isEmpty(), layer);
|
||||
|
||||
}
|
||||
|
|
|
@ -57,6 +57,6 @@ public class GuiRecycler extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.gaugeProgressScaled(100), 100, 76, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -71,7 +71,7 @@ public class GuiRollingMachine extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, rollingMachine.getProgressScaled(100), 100, 92, 43, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 17, (int) rollingMachine.getEnergy(), (int) rollingMachine.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 17, (int) rollingMachine.getEnergy(), (int) rollingMachine.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -61,6 +61,6 @@ public class GuiScrapboxinator extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 76, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -56,7 +56,7 @@ public class GuiSemifluidGenerator extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawTank(matrixStack, this, 44, 25, mouseX, mouseY, blockEntity.tank.getFluidInstance(), blockEntity.tank.getCapacity(), blockEntity.tank.isEmpty(), layer);
|
||||
|
||||
}
|
||||
|
|
|
@ -52,7 +52,7 @@ public class GuiSolar extends GuiBase<BuiltScreenHandler> {
|
|||
super.drawForeground(matrixStack, mouseX, mouseY);
|
||||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 156, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 156, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
|
||||
switch (blockEntity.getSunState()) {
|
||||
case SolarPanelBlockEntity.DAYGEN:
|
||||
|
|
|
@ -62,6 +62,6 @@ public class GuiSolidCanningMachine extends GuiBase<BuiltScreenHandler> {
|
|||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 55, 51, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 105, 51, mouseX, mouseY, GuiBuilder.ProgressDirection.LEFT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -56,7 +56,7 @@ public class GuiThermalGenerator extends GuiBase<BuiltScreenHandler> {
|
|||
final GuiBase.Layer layer = GuiBase.Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(10), 100, 83, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 130, 28, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawTank(matrixStack, this, 44, 25, mouseX, mouseY, blockEntity.tank.getFluidInstance(), blockEntity.tank.getCapacity(), blockEntity.tank.isEmpty(), layer);
|
||||
|
||||
}
|
||||
|
|
|
@ -73,7 +73,7 @@ public class GuiVacuumFreezer extends GuiBase<BuiltScreenHandler> {
|
|||
addHologramButton(76, 56, 212, layer).clickHandler(this::onClick);
|
||||
builder.drawHologramButton(matrixStack, this, 76, 56, mouseX, mouseY, layer);
|
||||
}
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
public void onClick(GuiButtonExtended button, Double mouseX, Double mouseY) {
|
||||
|
|
|
@ -63,6 +63,6 @@ public class GuiWireMill extends GuiBase<BuiltScreenHandler> {
|
|||
final Layer layer = Layer.FOREGROUND;
|
||||
|
||||
builder.drawProgressBar(matrixStack, this, blockEntity.getProgressScaled(100), 100, 76, 48, mouseX, mouseY, GuiBuilder.ProgressDirection.RIGHT, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxPower(), mouseX, mouseY, 0, layer);
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue