Some work on the new api
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69 changed files with 1380 additions and 1413 deletions
428
src/main/java/techreborn/utils/RecipeCrafter.java
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428
src/main/java/techreborn/utils/RecipeCrafter.java
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package techreborn.utils;
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import java.util.ArrayList;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import reborncore.api.power.IEnergyInterfaceTile;
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import reborncore.common.blocks.BlockMachineBase;
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import reborncore.common.tile.TileMachineBase;
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import reborncore.common.util.Inventory;
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import reborncore.common.util.ItemUtils;
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import techreborn.api.recipe.IBaseRecipeType;
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import techreborn.api.recipe.RecipeHandler;
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/**
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* Use this in your tile entity to craft things
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*/
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public class RecipeCrafter
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{
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/**
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* This is the recipe type to use
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*/
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public String recipeName;
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/**
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* This is the parent tile
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*/
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public TileMachineBase parentTile;
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/**
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* This is the place to use the power from
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*/
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public IEnergyInterfaceTile energy;
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/**
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* This is the amount of inputs that the setRecipe has
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*/
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public int inputs;
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/**
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* This is the amount of outputs that the recipe has
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*/
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public int outputs;
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/**
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* This is the inventory to use for the crafting
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*/
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public Inventory inventory;
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/**
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* This is the list of the slots that the crafting logic should look for the
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* input item stacks.
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*/
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public int[] inputSlots;
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/**
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* This is the list for the slots that the crafting logic should look fot
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* the output item stacks.
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*/
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public int[] outputSlots;
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public IBaseRecipeType currentRecipe;
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public int currentTickTime = 0;
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public int currentNeededTicks = 1;// Set to 1 to stop rare crashes
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double lastEnergy;
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/**
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* This is used to change the speed of the crafting operation.
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* <p/>
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* 0 = none; 0.2 = 20% speed increase 0.75 = 75% increase
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*/
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double speedMultiplier = 0;
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/**
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* This is used to change the power of the crafting operation.
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* <p/>
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* 1 = none; 1.2 = 20% speed increase 1.75 = 75% increase 5 = uses 5 times
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* more power
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*/
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double powerMultiplier = 1;
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int ticksSinceLastChange;
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/**
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* This is the constructor, not a lot to say here :P
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*
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* @param recipeName
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* The recipe name that should be crafted
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* @param parentTile
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* The tile that wil be using this recipe crafter
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* @param inputs
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* The amount of input slots
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* @param outputs
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* The amount of output slots
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* @param inventory
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* The inventory of the machine
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* @param inputSlots
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* A list of the input slot ids
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* @param outputSlots
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* A list of output slot ids
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*/
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public RecipeCrafter(String recipeName, TileMachineBase parentTile, int inputs, int outputs, Inventory inventory,
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int[] inputSlots, int[] outputSlots)
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{
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this.recipeName = recipeName;
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this.parentTile = parentTile;
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if (parentTile instanceof IEnergyInterfaceTile)
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{
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energy = (IEnergyInterfaceTile) parentTile;
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}
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this.inputs = inputs;
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this.outputs = outputs;
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this.inventory = inventory;
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this.inputSlots = inputSlots;
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this.outputSlots = outputSlots;
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}
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/**
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* Call this on the tile tick
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*/
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public void updateEntity()
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{
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if (parentTile.getWorld().isRemote)
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{
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return;
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}
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ticksSinceLastChange++;
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if (ticksSinceLastChange == 20)
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{// Force a has chanced every second
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inventory.hasChanged = true;
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ticksSinceLastChange = 0;
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}
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if (currentRecipe == null && inventory.hasChanged)
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{// It will now look for new recipes.
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currentTickTime = 0;
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for (IBaseRecipeType recipe : RecipeHandler.getRecipeClassFromName(recipeName))
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{
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if (recipe.canCraft(parentTile) && hasAllInputs(recipe))
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{// This checks to see if it has all of the inputs
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boolean canGiveInvAll = true;
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for (int i = 0; i < recipe.getOutputsSize(); i++)
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{// This checks to see if it can fit all of the outputs
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if (!canFitStack(recipe.getOutput(i), outputSlots[i], recipe.useOreDic()))
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{
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canGiveInvAll = false;
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return;
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}
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}
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if (canGiveInvAll)
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{
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setCurrentRecipe(recipe);// Sets the current recipe then
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// syncs
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this.currentNeededTicks = (int) (currentRecipe.tickTime() * (1.0 - speedMultiplier));
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this.currentTickTime = -1;
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setIsActive();
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} else
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{
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this.currentTickTime = -1;
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}
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}
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}
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} else
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{
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if (inventory.hasChanged && !hasAllInputs())
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{// If it doesn't have all the inputs reset
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currentRecipe = null;
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currentTickTime = -1;
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setIsActive();
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}
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if (currentRecipe != null && currentTickTime >= currentNeededTicks)
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{// If it has reached the recipe tick time
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boolean canGiveInvAll = true;
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for (int i = 0; i < currentRecipe.getOutputsSize(); i++)
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{// Checks to see if it can fit the output
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if (!canFitStack(currentRecipe.getOutput(i), outputSlots[i], currentRecipe.useOreDic()))
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{
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canGiveInvAll = false;
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}
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}
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ArrayList<Integer> filledSlots = new ArrayList<Integer>();// The
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// slots
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// that
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// have
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// been
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// filled
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if (canGiveInvAll && currentRecipe.onCraft(parentTile))
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{
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for (int i = 0; i < currentRecipe.getOutputsSize(); i++)
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{
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if (!filledSlots.contains(outputSlots[i]))
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{// checks it has not been filled
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fitStack(currentRecipe.getOutput(i).copy(), outputSlots[i]);// fills
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// the
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// slot
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// with
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// the
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// output
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// stack
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filledSlots.add(outputSlots[i]);
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}
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}
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useAllInputs();// this uses all the inputs
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currentRecipe = null;// resets
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currentTickTime = -1;
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setIsActive();
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}
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} else if (currentRecipe != null && currentTickTime < currentNeededTicks)
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{
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if (energy.canUseEnergy(getEuPerTick()))
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{// This uses the power
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energy.useEnergy(getEuPerTick());
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currentTickTime++;// increase the ticktime
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}
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}
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}
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if (inventory.hasChanged)
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{
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inventory.hasChanged = false;
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}
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}
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public boolean hasAllInputs()
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{
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if (currentRecipe == null)
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{
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return false;
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}
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for (ItemStack input : currentRecipe.getInputs())
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{
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Boolean hasItem = false;
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for (int inputSlot : inputSlots)
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{// Checks to see if it can find the input
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if (ItemUtils.isItemEqual(input, inventory.getStackInSlot(inputSlot), true, true,
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currentRecipe.useOreDic()) && inventory.getStackInSlot(inputSlot).stackSize >= input.stackSize)
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{
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hasItem = true;
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}
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}
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if (!hasItem)
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return false;
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}
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return true;
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}
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public boolean hasAllInputs(IBaseRecipeType recipeType)
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{
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if (recipeType == null)
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{
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return false;
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}
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for (ItemStack input : recipeType.getInputs())
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{
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Boolean hasItem = false;
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for (int inputslot : inputSlots)
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{
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if (ItemUtils.isItemEqual(input, inventory.getStackInSlot(inputslot), true, true,
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recipeType.useOreDic()) && inventory.getStackInSlot(inputslot).stackSize >= input.stackSize)
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{
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hasItem = true;
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}
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}
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if (!hasItem)
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return false;
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}
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return true;
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}
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public void useAllInputs()
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{
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if (currentRecipe == null)
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{
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return;
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}
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for (ItemStack input : currentRecipe.getInputs())
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{
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for (int inputSlot : inputSlots)
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{// Uses all of the inputs
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if (ItemUtils.isItemEqual(input, inventory.getStackInSlot(inputSlot), true, true,
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currentRecipe.useOreDic()))
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{
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inventory.decrStackSize(inputSlot, input.stackSize);
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break;
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}
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}
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}
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}
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public boolean canFitStack(ItemStack stack, int slot, boolean oreDic)
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{// Checks to see if it can fit the stack
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if (stack == null)
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{
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return true;
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}
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if (inventory.getStackInSlot(slot) == null)
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{
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return true;
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}
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if (ItemUtils.isItemEqual(inventory.getStackInSlot(slot), stack, true, true, oreDic))
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{
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if (stack.stackSize + inventory.getStackInSlot(slot).stackSize <= stack.getMaxStackSize())
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{
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return true;
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}
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}
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return false;
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}
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public void fitStack(ItemStack stack, int slot)
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{// This fits a stack into a slot
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if (stack == null)
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{
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return;
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}
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if (inventory.getStackInSlot(slot) == null)
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{// If the slot is empty set the contents
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inventory.setInventorySlotContents(slot, stack);
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return;
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}
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if (ItemUtils.isItemEqual(inventory.getStackInSlot(slot), stack, true, true, currentRecipe.useOreDic()))
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{// If the slot has stuff in
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if (stack.stackSize + inventory.getStackInSlot(slot).stackSize <= stack.getMaxStackSize())
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{// Check to see if it fits
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ItemStack newStack = stack.copy();
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newStack.stackSize = inventory.getStackInSlot(slot).stackSize + stack.stackSize;// Sets
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// the
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// new
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// stack
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// size
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inventory.setInventorySlotContents(slot, newStack);
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}
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}
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}
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public void readFromNBT(NBTTagCompound tag)
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{
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NBTTagCompound data = tag.getCompoundTag("Crater");
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if (data.hasKey("currentTickTime"))
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currentTickTime = data.getInteger("currentTickTime");
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if (parentTile != null && parentTile.getWorld() != null && parentTile.getWorld().isRemote)
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{
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parentTile.getWorld().notifyBlockUpdate(parentTile.getPos(),
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parentTile.getWorld().getBlockState(parentTile.getPos()),
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parentTile.getWorld().getBlockState(parentTile.getPos()), 3);
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parentTile.getWorld().markBlockRangeForRenderUpdate(parentTile.getPos().getX(), parentTile.getPos().getY(),
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parentTile.getPos().getZ(), parentTile.getPos().getX(), parentTile.getPos().getY(),
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parentTile.getPos().getZ());
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}
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}
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public void writeToNBT(NBTTagCompound tag)
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{
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NBTTagCompound data = new NBTTagCompound();
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data.setDouble("currentTickTime", currentTickTime);
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tag.setTag("Crater", data);
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}
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private boolean isActive()
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{
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return currentRecipe != null && energy.getEnergy() >= currentRecipe.euPerTick();
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}
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public void addSpeedMulti(double amount)
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{
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if (speedMultiplier + amount <= 0.99)
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{
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speedMultiplier += amount;
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} else
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{
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speedMultiplier = 0.99;
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}
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}
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public void resetSpeedMulti()
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{
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speedMultiplier = 0;
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}
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public double getSpeedMultiplier()
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{
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return speedMultiplier;
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}
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public void addPowerMulti(double amount)
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{
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powerMultiplier += amount;
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}
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public void resetPowerMulti()
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{
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powerMultiplier = 1;
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}
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public double getPowerMultiplier()
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{
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return powerMultiplier;
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}
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public double getEuPerTick()
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{
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return currentRecipe.euPerTick() * powerMultiplier;
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}
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public void setIsActive()
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{
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if (parentTile.getWorld().getBlockState(parentTile.getPos()).getBlock() instanceof BlockMachineBase)
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{
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BlockMachineBase blockMachineBase = (BlockMachineBase) parentTile.getWorld()
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.getBlockState(parentTile.getPos()).getBlock();
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blockMachineBase.setActive(isActive(), parentTile.getWorld(), parentTile.getPos());
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}
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parentTile.getWorld().notifyBlockUpdate(parentTile.getPos(),
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parentTile.getWorld().getBlockState(parentTile.getPos()),
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parentTile.getWorld().getBlockState(parentTile.getPos()), 3);
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}
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public void setCurrentRecipe(IBaseRecipeType recipe)
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{
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try
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{
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this.currentRecipe = (IBaseRecipeType) recipe.clone();
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} catch (CloneNotSupportedException e)
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{
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e.printStackTrace();
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}
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}
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}
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