Fixed stack issue with Quantum/Digital Chest

This commit is contained in:
gigabit101 2015-11-12 20:12:15 +00:00
parent 7e07320844
commit d9654782fe
2 changed files with 6 additions and 7 deletions

View file

@ -54,7 +54,7 @@ public class TileDigitalChest extends TileMachineBase implements IInventory,
if (getStackInSlot(0) != null) if (getStackInSlot(0) != null)
{ {
if (storedItem == null && getStackInSlot(1) == null) if (storedItem == null)
{ {
storedItem = getStackInSlot(0); storedItem = getStackInSlot(0);
setInventorySlotContents(0, null); setInventorySlotContents(0, null);

View file

@ -54,7 +54,7 @@ public class TileQuantumChest extends TileMachineBase implements IInventory,
if (getStackInSlot(0) != null) if (getStackInSlot(0) != null)
{ {
if (storedItem == null && getStackInSlot(1) == null) if (storedItem == null)
{ {
storedItem = getStackInSlot(0); storedItem = getStackInSlot(0);
setInventorySlotContents(0, null); setInventorySlotContents(0, null);
@ -75,7 +75,8 @@ public class TileQuantumChest extends TileMachineBase implements IInventory,
itemStack.stackSize = itemStack.getMaxStackSize(); itemStack.stackSize = itemStack.getMaxStackSize();
setInventorySlotContents(1, itemStack); setInventorySlotContents(1, itemStack);
storedItem.stackSize -= itemStack.getMaxStackSize(); storedItem.stackSize -= itemStack.getMaxStackSize();
} else if (ItemUtils.isItemEqual(getStackInSlot(1), storedItem, true, true)) }
else if (ItemUtils.isItemEqual(getStackInSlot(1), storedItem, true, true))
{ {
int wanted = getStackInSlot(1).getMaxStackSize() - getStackInSlot(1).stackSize; int wanted = getStackInSlot(1).getMaxStackSize() - getStackInSlot(1).stackSize;
if (storedItem.stackSize >= wanted) if (storedItem.stackSize >= wanted)
@ -100,10 +101,8 @@ public class TileQuantumChest extends TileMachineBase implements IInventory,
} }
@Override @Override
public void onDataPacket(NetworkManager net, public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity packet) {
S35PacketUpdateTileEntity packet) { worldObj.markBlockRangeForRenderUpdate(xCoord, yCoord, zCoord, xCoord, yCoord, zCoord);
worldObj.markBlockRangeForRenderUpdate(xCoord, yCoord, zCoord, xCoord,
yCoord, zCoord);
readFromNBT(packet.func_148857_g()); readFromNBT(packet.func_148857_g());
} }