Fixed stack issue with Quantum/Digital Chest
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7e07320844
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d9654782fe
2 changed files with 6 additions and 7 deletions
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@ -54,7 +54,7 @@ public class TileDigitalChest extends TileMachineBase implements IInventory,
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if (getStackInSlot(0) != null)
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{
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if (storedItem == null && getStackInSlot(1) == null)
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if (storedItem == null)
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{
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storedItem = getStackInSlot(0);
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setInventorySlotContents(0, null);
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