Moved misc blocks to their own package. Start of rubber stuff

This commit is contained in:
drcrazy 2019-07-15 17:24:31 +03:00
parent 4f1593771e
commit d6788c8da5
14 changed files with 102 additions and 106 deletions

View file

@ -1,165 +0,0 @@
/*
* This file is part of TechReborn, licensed under the MIT License (MIT).
*
* Copyright (c) 2018 TechReborn
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package techreborn.blocks;
import net.fabricmc.fabric.api.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.state.StateFactory;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.DirectionProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.tag.BlockTags;
import net.minecraft.tag.Tag;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import reborncore.client.models.ModelCompound;
import reborncore.client.models.RebornModelRegistry;
import reborncore.common.powerSystem.ExternalPowerSystems;
import reborncore.common.powerSystem.ItemPowerManager;
import reborncore.common.util.WorldUtils;
import techreborn.TechReborn;
import techreborn.events.TRRecipeHandler;
import techreborn.init.ModSounds;
import techreborn.init.TRContent;
import techreborn.items.tool.ItemTreeTap;
import techreborn.items.tool.basic.ItemElectricTreetap;
import java.util.Random;
/**
* Created by modmuss50 on 19/02/2016.
*/
public class BlockRubberLog extends LogBlock {
public static DirectionProperty SAP_SIDE = Properties.HORIZONTAL_FACING;
public static BooleanProperty HAS_SAP = BooleanProperty.of("hassap");
public BlockRubberLog() {
super(MaterialColor.SPRUCE, FabricBlockSettings.of(Material.WOOD, MaterialColor.BROWN).strength(2.0F, 2f).sounds(BlockSoundGroup.WOOD).ticksRandomly().build());
this.setDefaultState(this.getDefaultState().with(SAP_SIDE, Direction.NORTH).with(HAS_SAP, false).with(AXIS, Direction.Axis.Y));
((FireBlock) Blocks.FIRE).registerFlammableBlock(this, 5, 5);
RebornModelRegistry.registerModel(new ModelCompound(TechReborn.MOD_ID, this));
}
@Override
protected void appendProperties(StateFactory.Builder<Block, BlockState> builder) {
super.appendProperties(builder);
builder.add(SAP_SIDE, HAS_SAP);
}
@Override
public boolean matches(Tag<Block> tagIn) {
return tagIn == BlockTags.LOGS;
}
@Override
public void onBreak(World worldIn, BlockPos pos, BlockState state, PlayerEntity player) {
int i = 4;
int j = i + 1;
if (worldIn.isAreaLoaded(pos.add(-j, -j, -j), pos.add(j, j, j))) {
for (BlockPos blockpos : BlockPos.iterate(pos.add(-i, -i, -i), pos.add(i, i, i))) {
BlockState state1 = worldIn.getBlockState(blockpos);
if (state1.matches(BlockTags.LEAVES)) {
state1.scheduledTick(worldIn, blockpos, worldIn.getRandom());
state1.onRandomTick(worldIn, blockpos, worldIn.getRandom());
}
}
}
}
@Override
public void onScheduledTick(BlockState state, World worldIn, BlockPos pos, Random random) {
super.onScheduledTick(state, worldIn, pos, random);
if (state.get(AXIS) != Direction.Axis.Y) {
return;
}
if (state.get(HAS_SAP)) {
return;
}
if (random.nextInt(50) == 0) {
Direction facing = Direction.fromHorizontal(random.nextInt(4));
if (worldIn.getBlockState(pos.down()).getBlock() == this
&& worldIn.getBlockState(pos.up()).getBlock() == this) {
worldIn.setBlockState(pos, state.with(HAS_SAP, true).with(SAP_SIDE, facing));
}
}
}
@Override
public boolean activate(BlockState state, World worldIn, BlockPos pos, PlayerEntity playerIn,
Hand hand, BlockHitResult hitResult) {
super.activate(state, worldIn, pos, playerIn, hand, hitResult);
ItemStack stack = playerIn.getStackInHand(Hand.MAIN_HAND);
if (stack.isEmpty()) {
return false;
}
ItemPowerManager capEnergy = null;
if (stack.getItem() instanceof ItemElectricTreetap) {
capEnergy = new ItemPowerManager(stack);
}
if ((capEnergy != null && capEnergy.getEnergyStored() > 20) || stack.getItem() instanceof ItemTreeTap) {
if (state.get(HAS_SAP) && state.get(SAP_SIDE) == hitResult.getSide()) {
worldIn.setBlockState(pos, state.with(HAS_SAP, false).with(SAP_SIDE, Direction.fromHorizontal(0)));
worldIn.playSound(null, pos.getX(), pos.getY(), pos.getZ(), ModSounds.SAP_EXTRACT, SoundCategory.BLOCKS,
0.6F, 1F);
if (!worldIn.isClient) {
if (capEnergy != null) {
capEnergy.extractEnergy(20, false);
ExternalPowerSystems.requestEnergyFromArmor(capEnergy, playerIn);
} else {
playerIn.getStackInHand(Hand.MAIN_HAND).damage(1, playerIn, playerEntity -> {});
}
if (!playerIn.inventory.insertStack(TRContent.Parts.SAP.getStack())) {
WorldUtils.dropItem(TRContent.Parts.SAP.getStack(), worldIn, pos.offset(hitResult.getSide()));
}
if (playerIn instanceof ServerPlayerEntity) {
TRRecipeHandler.unlockTRRecipes((ServerPlayerEntity) playerIn);
}
}
return true;
}
}
return false;
}
// @Override
// public void getDrops(BlockState state, DefaultedList<ItemStack> drops, World world, BlockPos pos, int fortune) {
// drops.add(new ItemStack(this));
// if (state.get(HAS_SAP)) {
// if (new Random().nextInt(4) == 0) {
// drops.add(TRContent.Parts.SAP.getStack());
// }
// }
// }
}