A bit of hud code cleanup

This commit is contained in:
joflashstudios 2015-06-14 20:12:19 -04:00
parent 03e252ef84
commit d5a1494784

View file

@ -39,12 +39,7 @@ public class ChargeHud
{
if (key.config.isPressed())
{
if (showHud)
{
showHud = false;
}
else if (showHud == false)
showHud = true;
showHud = !showHud;
}
if (event.isCancelable() || event.type != ElementType.ALL)
@ -59,7 +54,7 @@ public class ChargeHud
EntityPlayer player = mc.thePlayer;
ItemStack stack = player.getCurrentArmor(2);
ItemStack stack2 = mc.thePlayer.inventory.getCurrentItem();
if (showHud == true)
if (showHud)
{
if(stack2 != null)
{