Fix Wrenching, closes #418
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parent
6054610c3c
commit
d51a772979
2 changed files with 87 additions and 100 deletions
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@ -1,14 +1,7 @@
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package techreborn.blocks.generator;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import reborncore.common.blocks.BlockMachineBase;
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import reborncore.common.blocks.IRotationTexture;
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@ -46,14 +39,6 @@ public class BlockGenerator extends BlockMachineBase implements IRotationTexture
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return true;
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}
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@Override
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public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
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{
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List<ItemStack> items = new ArrayList<ItemStack>();
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items.add(new ItemStack(this));
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return items;
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}
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@Override
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public String getFrontOff()
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{
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@ -18,18 +18,19 @@ import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.BlockFluidBase;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import reborncore.common.tile.TileMachineBase;
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import techreborn.blocks.fluid.BlockFluidBase;
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import techreborn.blocks.storage.BlockBatBox;
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import techreborn.client.TechRebornCreativeTabMisc;
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import techreborn.items.ItemTR;
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import techreborn.lib.ModInfo;
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import techreborn.tiles.storage.TileBatBox;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import techreborn.tiles.storage.TileBatBox;
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/**
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* Created by modmuss50 on 26/02/2016.
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@ -44,8 +45,9 @@ public class ItemWrench extends ItemTR implements ITexturedItem
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setMaxStackSize(1);
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}
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@Override
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public EnumActionResult onItemUseFirst(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand) {
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@Override public EnumActionResult onItemUseFirst(ItemStack stack, EntityPlayer player, World world, BlockPos pos,
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EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand)
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{
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if (world.isAirBlock(pos))
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{
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return EnumActionResult.FAIL;
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@ -56,13 +58,17 @@ public class ItemWrench extends ItemTR implements ITexturedItem
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return EnumActionResult.FAIL;
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}
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if(!player.isSneaking()){
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if(tile instanceof TileBatBox){
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tile.getWorld().setBlockState(tile.getPos(), tile.getWorld().getBlockState(pos).withProperty(BlockBatBox.FACING, side.getOpposite()));
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if (!player.isSneaking())
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{
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if (tile instanceof TileBatBox)
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{
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tile.getWorld().setBlockState(tile.getPos(),
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tile.getWorld().getBlockState(pos).withProperty(BlockBatBox.FACING, side.getOpposite()));
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return EnumActionResult.SUCCESS;
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} else
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if(tile instanceof TileMachineBase){
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if(side != EnumFacing.DOWN && side != EnumFacing.UP){
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} else if (tile instanceof TileMachineBase)
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{
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if (side != EnumFacing.DOWN && side != EnumFacing.UP)
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{
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((TileMachineBase) tile).setFacing(side);
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return EnumActionResult.SUCCESS;
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}
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@ -71,10 +77,10 @@ public class ItemWrench extends ItemTR implements ITexturedItem
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return super.onItemUseFirst(stack, player, world, pos, side, hitX, hitY, hitZ, hand);
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}
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@Override
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public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand,
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EnumFacing facing, float hitX, float hitY, float hitZ)
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@Override public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos,
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EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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if (world.isAirBlock(pos))
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{
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return EnumActionResult.FAIL;
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@ -84,113 +90,109 @@ public class ItemWrench extends ItemTR implements ITexturedItem
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{
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return EnumActionResult.FAIL;
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}
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if (player.isSneaking())
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if (!world.isRemote)
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{
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List<ItemStack> items = new ArrayList<ItemStack>();
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if (tile instanceof IInventory)
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if (player.isSneaking())
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{
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IInventory inventory = (IInventory) tile;
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for (int i = 0; i < inventory.getSizeInventory(); i++)
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List<ItemStack> items = new ArrayList<ItemStack>();
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if (tile instanceof IInventory)
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{
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ItemStack itemStack = inventory.getStackInSlot(i);
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IInventory inventory = (IInventory) tile;
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for (int i = 0; i < inventory.getSizeInventory(); i++)
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{
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ItemStack itemStack = inventory.getStackInSlot(i);
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if (itemStack == null)
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{
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continue;
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}
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if (itemStack != null && itemStack.stackSize > 0)
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{
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if (itemStack.getItem() instanceof ItemBlock)
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if (itemStack != null)
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{
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if (((ItemBlock) itemStack.getItem()).block instanceof BlockFluidBase
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|| ((ItemBlock) itemStack.getItem()).block instanceof BlockStaticLiquid
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|| ((ItemBlock) itemStack.getItem()).block instanceof BlockDynamicLiquid)
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if (itemStack.stackSize > 0)
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{
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continue;
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if (itemStack.getItem() instanceof ItemBlock)
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if (!(((ItemBlock) itemStack.getItem()).block instanceof BlockFluidBase) || !(((ItemBlock) itemStack.getItem()).block instanceof BlockStaticLiquid)
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|| !(((ItemBlock) itemStack.getItem()).block instanceof BlockDynamicLiquid))
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{
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items.add(itemStack.copy());
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}
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}
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}
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}
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items.add(itemStack.copy());
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}
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}
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if (tile instanceof IWrenchable)
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{
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if (((IWrenchable) tile).wrenchCanRemove(player))
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{
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ItemStack itemStack = ((IWrenchable) tile).getWrenchDrop(player);
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if (itemStack == null)
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if (tile instanceof IWrenchable)
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{
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return EnumActionResult.FAIL;
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}
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items.add(itemStack);
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}
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if (!items.isEmpty())
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{
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for (ItemStack itemStack : items)
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{
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Random rand = new Random();
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float dX = rand.nextFloat() * 0.8F + 0.1F;
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float dY = rand.nextFloat() * 0.8F + 0.1F;
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float dZ = rand.nextFloat() * 0.8F + 0.1F;
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EntityItem entityItem = new EntityItem(world, pos.getX() + dX, pos.getY() + dY, pos.getZ() + dZ,
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itemStack.copy());
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if (itemStack.hasTagCompound())
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if (((IWrenchable) tile).wrenchCanRemove(player))
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{
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entityItem.getEntityItem()
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.setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
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ItemStack itemStack = ((IWrenchable) tile).getWrenchDrop(player);
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if (itemStack == null)
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{
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return EnumActionResult.FAIL;
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}
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items.add(itemStack);
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}
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if (!items.isEmpty())
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{
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for (ItemStack itemStack : items)
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{
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Random rand = new Random();
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float dX = rand.nextFloat() * 0.8F + 0.1F;
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float dY = rand.nextFloat() * 0.8F + 0.1F;
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float dZ = rand.nextFloat() * 0.8F + 0.1F;
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EntityItem entityItem = new EntityItem(world, pos.getX() + dX, pos.getY() + dY,
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pos.getZ() + dZ, itemStack.copy());
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if (itemStack.hasTagCompound())
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{
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entityItem.getEntityItem()
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.setTagCompound((NBTTagCompound) itemStack.getTagCompound().copy());
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}
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float factor = 0.05F;
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entityItem.motionX = rand.nextGaussian() * factor;
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entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
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entityItem.motionZ = rand.nextGaussian() * factor;
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if (!world.isRemote)
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{
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world.spawnEntityInWorld(entityItem);
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}
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}
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}
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float factor = 0.05F;
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entityItem.motionX = rand.nextGaussian() * factor;
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entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
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entityItem.motionZ = rand.nextGaussian() * factor;
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// TODO 1.9 sounds
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// world.playSoundAtEntity(player, "techreborn:block_dismantle",
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// 0.8F, 1F);
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if (!world.isRemote)
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{
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world.spawnEntityInWorld(entityItem);
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world.setBlockState(pos, Blocks.air.getDefaultState(), 2);
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}
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return EnumActionResult.SUCCESS;
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}
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}
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// TODO 1.9 sounds
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// world.playSoundAtEntity(player, "techreborn:block_dismantle",
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// 0.8F, 1F);
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if (!world.isRemote)
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{
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world.setBlockState(pos, Blocks.air.getDefaultState(), 2);
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}
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return EnumActionResult.SUCCESS;
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}
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return EnumActionResult.FAIL;
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}else{
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return EnumActionResult.FAIL;
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}
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return EnumActionResult.FAIL;
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}
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@Override
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public String getTextureName(int damage)
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@Override public String getTextureName(int damage)
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{
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return "techreborn:items/tool/wrench";
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}
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@Override
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public int getMaxMeta()
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@Override public int getMaxMeta()
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{
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return 1;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public ModelResourceLocation getModel(ItemStack stack, EntityPlayer player, int useRemaining)
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@Override @SideOnly(Side.CLIENT) public ModelResourceLocation getModel(ItemStack stack, EntityPlayer player,
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int useRemaining)
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{
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return new ModelResourceLocation(ModInfo.MOD_ID + ":" + getUnlocalizedName(stack).substring(5), "inventory");
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}
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@SideOnly(Side.CLIENT)
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public boolean isFull3D()
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@SideOnly(Side.CLIENT) public boolean isFull3D()
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{
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return true;
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}
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