Added config's to disable mod integration closes #111
This commit is contained in:
parent
33c2375246
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d17276e96d
5 changed files with 390 additions and 346 deletions
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@ -15,6 +15,7 @@ import net.minecraftforge.oredict.OreDictionary;
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import techreborn.api.recipe.RecipeHandler;
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import techreborn.api.recipe.machines.IndustrialSawmillRecipe;
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import techreborn.compat.ICompatModule;
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import techreborn.config.ConfigTechReborn;
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public class RecipesBiomesOPlenty implements ICompatModule {
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@Override
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@ -24,62 +25,64 @@ public class RecipesBiomesOPlenty implements ICompatModule {
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@Override
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public void init(FMLInitializationEvent event) {
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ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0);
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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if (ConfigTechReborn.AllowBOPRecipes){
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ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0);
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs1, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs2, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs3, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 13), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, null, 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(BOPCBlocks.logs4, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(BOPCBlocks.planks, 6, 14), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
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}
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}
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@Override
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@ -14,6 +14,7 @@ import net.minecraftforge.oredict.OreDictionary;
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import techreborn.api.recipe.RecipeHandler;
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import techreborn.api.recipe.machines.IndustrialSawmillRecipe;
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import techreborn.compat.ICompatModule;
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import techreborn.config.ConfigTechReborn;
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public class RecipesForestry implements ICompatModule {
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@Override
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@ -24,241 +25,243 @@ public class RecipesForestry implements ICompatModule {
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@Override
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public void init(FMLInitializationEvent event) {
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ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0);
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if (ConfigTechReborn.AllowForestryRecipes) {
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ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0);
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//Regular wood
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 0), pulpStack, null, 200, 30, false));
|
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RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
//Regular wood
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log1.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 4), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 4), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log2.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log3.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 13), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 13), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 13), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 13), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 13), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 13), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 14), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 14), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 14), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 14), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 14), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 14), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 15), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 15), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 15), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks1.getItemStack(6, 15), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks1.getItemStack(6, 15), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log4.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks1.getItemStack(6, 15), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log5.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 4), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 4), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log6.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log7.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log8.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log8.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log8.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log8.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.planks2.getItemStack(6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log8.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.planks2.getItemStack(6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.log8.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.planks2.getItemStack(6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
//Fireproof wood
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
//Fireproof wood
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog1.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 4), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 4), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog2.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog3.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 13), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 13), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 13), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 13), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 13), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 13), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 14), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 14), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 14), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 14), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 14), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 14), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 15), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 15), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 15), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks1.getItemStack(6, 15), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 15), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog4.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks1.getItemStack(6, 15), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog5.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 4), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 4), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 4), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 4), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog6.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 1), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 1), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 2), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 2), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 3), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog7.getItemStack(1, 3), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog8.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog8.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog8.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog8.getItemStack(1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), ForestryBlock.fireproofPlanks2.getItemStack(6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog8.getItemStack(1, 0), IC2Items.getItem("waterCell"), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(ForestryBlock.fireproofLog8.getItemStack(1, 0), new ItemStack(Items.water_bucket), null, ForestryBlock.fireproofPlanks2.getItemStack(6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -14,6 +14,7 @@ import net.minecraftforge.oredict.OreDictionary;
|
|||
import techreborn.api.recipe.RecipeHandler;
|
||||
import techreborn.api.recipe.machines.IndustrialSawmillRecipe;
|
||||
import techreborn.compat.ICompatModule;
|
||||
import techreborn.config.ConfigTechReborn;
|
||||
|
||||
public class RecipesNatura implements ICompatModule {
|
||||
@Override
|
||||
|
@ -24,54 +25,56 @@ public class RecipesNatura implements ICompatModule {
|
|||
|
||||
@Override
|
||||
public void init(FMLInitializationEvent event) {
|
||||
ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0);
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
if (ConfigTechReborn.AllowNaturaRecipes) {
|
||||
ItemStack pulpStack = OreDictionary.getOres("pulpWood").get(0);
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 0), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 0), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 0), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 1), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 1), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 1), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 2), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 2), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 2), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 5), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 5), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.tree, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 5), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 3), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 3), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.redwood, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 3), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 10), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 10), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.willow, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 10), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 6), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 6), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 6), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 7), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 7), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 7), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 8), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 8), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 2), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 8), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 9), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 9), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.rareTree, 1, 3), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 9), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 11), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 11), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 0), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 11), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), null, new FluidStack(FluidRegistry.WATER, 1000), new ItemStack(NContent.planks, 6, 12), pulpStack, null, 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), IC2Items.getItem("waterCell"), null, new ItemStack(NContent.planks, 6, 12), pulpStack, IC2Items.getItem("cell"), 200, 30, false));
|
||||
RecipeHandler.addRecipe(new IndustrialSawmillRecipe(new ItemStack(NContent.darkTree, 1, 1), new ItemStack(Items.water_bucket), null, new ItemStack(NContent.planks, 6, 12), pulpStack, new ItemStack(Items.bucket), 200, 30, false));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -13,6 +13,8 @@ public class ConfigTechReborn {
|
|||
public static String CATEGORY_CRAFTING = "crafting";
|
||||
public static String CATEGORY_UU = "uu";
|
||||
public static String CATEGORY_EMC = "emc";
|
||||
public static String CATEGORY_INTEGRATION = "Integration";
|
||||
|
||||
|
||||
// WORLDGEN
|
||||
public static boolean GalenaOreTrue;
|
||||
|
@ -109,7 +111,6 @@ public class ConfigTechReborn {
|
|||
public static boolean ExpensiveDrill;
|
||||
public static boolean ExpensiveDiamondDrill;
|
||||
public static boolean ExpensiveSolar;
|
||||
|
||||
// UU
|
||||
public static boolean HideUuRecipes;
|
||||
public static boolean UUrecipesIridiamOre;
|
||||
|
@ -151,7 +152,10 @@ public class ConfigTechReborn {
|
|||
public static boolean UUrecipesTungstenDust;
|
||||
public static boolean UUrecipesTitaniumDust;
|
||||
public static boolean UUrecipesAluminumDust;
|
||||
|
||||
// Integration
|
||||
public static boolean AllowForestryRecipes;
|
||||
public static boolean AllowBOPRecipes;
|
||||
public static boolean AllowNaturaRecipes;
|
||||
// EMC
|
||||
|
||||
// Client
|
||||
|
@ -648,14 +652,20 @@ public class ConfigTechReborn {
|
|||
StatCollector.translateToLocal("config.techreborn.allow.UUrecipesTitaniumDust.tooltip"))
|
||||
.getBoolean(true);
|
||||
|
||||
UUrecipesAluminumDust = config
|
||||
.get(CATEGORY_UU, StatCollector.translateToLocal("config.techreborn.allow.UUrecipesAluminumDust"), true,
|
||||
StatCollector.translateToLocal("config.techreborn.allow.UUrecipesAluminumDust.tooltip"))
|
||||
.getBoolean(true);
|
||||
UUrecipesAluminumDust = config.get(CATEGORY_UU, StatCollector.translateToLocal("config.techreborn.allow.UUrecipesAluminumDust"),
|
||||
true, StatCollector.translateToLocal("config.techreborn.allow.UUrecipesAluminumDust.tooltip")).getBoolean(true);
|
||||
|
||||
ShowChargeHud = config.get(CATEGORY_POWER, StatCollector.translateToLocal("config.techreborn.showChargehud"),
|
||||
true, StatCollector.translateToLocal("config.techreborn.showChargehud.tooltip")).getBoolean(true);
|
||||
|
||||
//Integration
|
||||
AllowBOPRecipes = config.get(CATEGORY_INTEGRATION, StatCollector.translateToLocal("config.techreborn.allowBopRecipes"),
|
||||
true, StatCollector.translateToLocal("config.techreborn.allowBopRecipes.tooltip")).getBoolean(true);
|
||||
AllowForestryRecipes = config.get(CATEGORY_INTEGRATION, StatCollector.translateToLocal("config.techreborn.allowForestryRecipes"),
|
||||
true, StatCollector.translateToLocal("config.techreborn.allowForestryRecipes.tooltip")).getBoolean(true);
|
||||
AllowNaturaRecipes = config.get(CATEGORY_INTEGRATION, StatCollector.translateToLocal("config.techreborn.allowNaturaRecipes"),
|
||||
true, StatCollector.translateToLocal("config.techreborn.allowNaturaRecipes.tooltip")).getBoolean(true);
|
||||
|
||||
if (config.hasChanged())
|
||||
config.save();
|
||||
}
|
||||
|
|
|
@ -39,6 +39,9 @@ public class TechRebornConfigGui extends GuiConfig {
|
|||
list.add(new DummyConfigElement.DummyCategoryElement(StatCollector
|
||||
.translateToLocal("config.techreborn.category.emc"),
|
||||
"tr.configgui.category.tremc", TREMC.class));
|
||||
list.add(new DummyConfigElement.DummyCategoryElement(StatCollector
|
||||
.translateToLocal("config.techreborn.category.integration"),
|
||||
"tr.configgui.category.treinter", TRINT.class));
|
||||
|
||||
return list;
|
||||
}
|
||||
|
@ -179,4 +182,26 @@ public class TechRebornConfigGui extends GuiConfig {
|
|||
.toString()));
|
||||
}
|
||||
}
|
||||
|
||||
//Mod Integration
|
||||
public static class TRINT extends CategoryEntry {
|
||||
public TRINT(GuiConfig owningScreen, GuiConfigEntries owningEntryList, IConfigElement configElement) {
|
||||
super(owningScreen, owningEntryList, configElement);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected GuiScreen buildChildScreen() {
|
||||
return new GuiConfig(this.owningScreen,
|
||||
(new ConfigElement(ConfigTechReborn.config
|
||||
.getCategory(ConfigTechReborn.CATEGORY_INTEGRATION)))
|
||||
.getChildElements(), this.owningScreen.modID,
|
||||
Configuration.CATEGORY_GENERAL,
|
||||
this.configElement.requiresWorldRestart()
|
||||
|| this.owningScreen.allRequireWorldRestart,
|
||||
this.configElement.requiresMcRestart()
|
||||
|| this.owningScreen.allRequireMcRestart,
|
||||
GuiConfig.getAbridgedConfigPath(ConfigTechReborn.config
|
||||
.toString()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue