Renamed some fluids to keep underscores so Prospector can read them.
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4c25ba221c
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ce56a1da31
116 changed files with 173 additions and 173 deletions
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@ -34,7 +34,7 @@ import reborncore.common.fluid.*;
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import techreborn.TechReborn;
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public enum ModFluids {
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BERYLIUM,
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BERYLLIUM,
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CALCIUM,
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CALCIUM_CARBONATE,
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CARBON,
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@ -46,7 +46,7 @@ public enum ModFluids {
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ELECTROLYZED_WATER,
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GLYCERYL,
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HELIUM,
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HELIUM_3,
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HELIUM3,
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HELIUMPLASMA,
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HYDROGEN,
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LITHIUM,
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@ -57,13 +57,13 @@ public enum ModFluids {
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NITROCOAL_FUEL,
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NITROFUEL,
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NITROGEN,
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NITROGENDIOXIDE,
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NITROGEN_DIOXIDE,
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OIL,
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POTASSIUM,
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SILICON,
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SODIUM,
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SODIUM_SULFIDE,
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SODIUMPERSULFATE,
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SODIUM_PERSULFATE,
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SULFUR,
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SULFURIC_ACID,
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TRITIUM,
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@ -77,11 +77,11 @@ public enum ModFluids {
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private final Identifier identifier;
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ModFluids() {
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this.identifier = new Identifier(TechReborn.MOD_ID, this.name().replace("_", "").toLowerCase());
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this.identifier = new Identifier(TechReborn.MOD_ID, this.toString().toLowerCase());
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FluidSettings fluidSettings = FluidSettings.create();
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Identifier texture = new Identifier(TechReborn.MOD_ID, "block/fluids/" + this.name().replace("_", "").toLowerCase() + "_flowing");
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Identifier texture = new Identifier(TechReborn.MOD_ID, "block/fluids/" + this.toString().toLowerCase() + "_flowing");
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fluidSettings.setStillTexture(texture);
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fluidSettings.setFlowingTexture(texture);
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