Re-enabled shield hud rendering

This commit is contained in:
modmuss50 2016-05-14 19:08:22 +01:00
parent a2063df069
commit cc921dca0a

View file

@ -53,7 +53,6 @@ public class ChargeHud
EntityPlayer player = mc.thePlayer;
ItemStack armorstack = player.getItemStackFromSlot(EntityEquipmentSlot.CHEST);
ItemStack offHandstack = player.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND);
offHandstack = null;
ItemStack stack = mc.thePlayer.inventory.getCurrentItem();
int y = 5;