Finished the lesu

This commit is contained in:
modmuss50 2015-06-14 16:42:03 +01:00
parent 783765676b
commit c9c664352c
8 changed files with 484 additions and 78 deletions

View file

@ -2,12 +2,15 @@ package techreborn.blocks.storage;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import techreborn.Core;
import techreborn.blocks.BlockMachineBase;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import techreborn.client.GuiHandler;
import techreborn.tiles.lesu.TileLesu;
public class BlockLesu extends BlockMachineBase {
@ -54,5 +57,14 @@ public class BlockLesu extends BlockMachineBase {
return new TileLesu();
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z,
EntityPlayer player, int side, float hitX, float hitY, float hitZ)
{
if (!player.isSneaking())
player.openGui(Core.INSTANCE, GuiHandler.lesuID, world, x, y,
z);
return true;
}
}

View file

@ -0,0 +1,271 @@
package techreborn.blocks.storage;
import ic2.api.energy.EnergyNet;
import ic2.api.energy.event.EnergyTileLoadEvent;
import ic2.api.energy.event.EnergyTileUnloadEvent;
import ic2.api.energy.tile.IEnergySink;
import ic2.api.energy.tile.IEnergySource;
import ic2.api.network.INetworkClientTileEntityEventListener;
import ic2.api.tile.IEnergyStorage;
import ic2.core.IC2;
import ic2.core.block.TileEntityInventory;
import ic2.core.block.invslot.InvSlot;
import ic2.core.block.invslot.InvSlotCharge;
import ic2.core.block.invslot.InvSlotDischarge;
import ic2.core.init.MainConfig;
import ic2.core.util.ConfigUtil;
import ic2.core.util.StackUtil;
import ic2.core.util.Util;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.StatCollector;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.util.ForgeDirection;
public abstract class EUStorageTile extends TileEntityInventory implements IEnergySink, IEnergySource, INetworkClientTileEntityEventListener, IEnergyStorage {
public int tier;
public int output;
public double maxStorage;
public double energy = 0.0D;
public boolean hasRedstone = false;
public byte redstoneMode = 0;
public static byte redstoneModes = 7;
private boolean isEmittingRedstone = false;
private int redstoneUpdateInhibit = 5;
public boolean addedToEnergyNet = false;
public final InvSlotCharge chargeSlot;
public final InvSlotDischarge dischargeSlot;
public EUStorageTile(int tier1, int output1, int maxStorage1) {
this.tier = tier1;
this.output = output1;
this.maxStorage = maxStorage1;
this.chargeSlot = new InvSlotCharge(this, 0, tier1);
this.dischargeSlot = new InvSlotDischarge(this, 1, tier1, InvSlot.InvSide.BOTTOM);
}
public float getChargeLevel() {
float ret = (float)this.energy / (float)this.maxStorage;
if(ret > 1.0F) {
ret = 1.0F;
}
return ret;
}
public void readFromNBT(NBTTagCompound nbttagcompound) {
super.readFromNBT(nbttagcompound);
this.energy = Util.limit(nbttagcompound.getDouble("energy"), 0.0D, (double) this.maxStorage + EnergyNet.instance.getPowerFromTier(this.tier));
this.redstoneMode = nbttagcompound.getByte("redstoneMode");
}
public void writeToNBT(NBTTagCompound nbttagcompound) {
super.writeToNBT(nbttagcompound);
nbttagcompound.setDouble("energy", this.energy);
nbttagcompound.setBoolean("active", this.getActive());
nbttagcompound.setByte("redstoneMode", this.redstoneMode);
}
public void onLoaded() {
super.onLoaded();
if(IC2.platform.isSimulating()) {
MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
this.addedToEnergyNet = true;
}
}
public void onUnloaded() {
if(IC2.platform.isSimulating() && this.addedToEnergyNet) {
MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
this.addedToEnergyNet = false;
}
super.onUnloaded();
}
public boolean enableUpdateEntity() {
return IC2.platform.isSimulating();
}
public void updateEntity() {
super.updateEntity();
boolean needsInvUpdate = false;
double shouldEmitRedstone;
if(this.energy >= 1.0D) {
shouldEmitRedstone = this.chargeSlot.charge(this.energy);
this.energy -= shouldEmitRedstone;
needsInvUpdate = shouldEmitRedstone > 0.0D;
}
if(this.getDemandedEnergy() > 0.0D && !this.dischargeSlot.isEmpty()) {
shouldEmitRedstone = this.dischargeSlot.discharge((double)this.maxStorage - this.energy, false);
this.energy += shouldEmitRedstone;
needsInvUpdate = shouldEmitRedstone > 0.0D;
}
if(this.redstoneMode == 5 || this.redstoneMode == 6) {
this.hasRedstone = this.worldObj.isBlockIndirectlyGettingPowered(this.xCoord, this.yCoord, this.zCoord);
}
boolean shouldEmitRedstone1 = this.shouldEmitRedstone();
if(shouldEmitRedstone1 != this.isEmittingRedstone) {
this.isEmittingRedstone = shouldEmitRedstone1;
this.setActive(this.isEmittingRedstone);
this.worldObj.notifyBlocksOfNeighborChange(this.xCoord, this.yCoord, this.zCoord, this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord));
}
if(needsInvUpdate) {
this.markDirty();
}
}
public boolean acceptsEnergyFrom(TileEntity emitter, ForgeDirection direction) {
return !this.facingMatchesDirection(direction);
}
public boolean emitsEnergyTo(TileEntity receiver, ForgeDirection direction) {
return this.facingMatchesDirection(direction);
}
public boolean facingMatchesDirection(ForgeDirection direction) {
return direction.ordinal() == this.getFacing();
}
public double getOfferedEnergy() {
return this.energy >= (double)this.output && (this.redstoneMode != 5 || !this.hasRedstone) && (this.redstoneMode != 6 || !this.hasRedstone || this.energy >= (double)this.maxStorage)?Math.min(this.energy, (double)this.output):0.0D;
}
public void drawEnergy(double amount) {
this.energy -= amount;
}
public double getDemandedEnergy() {
return (double)this.maxStorage - this.energy;
}
public double injectEnergy(ForgeDirection directionFrom, double amount, double voltage) {
if(this.energy >= (double)this.maxStorage) {
return amount;
} else {
this.energy += amount;
return 0.0D;
}
}
public int getSourceTier() {
return this.tier;
}
public int getSinkTier() {
return this.tier;
}
public void onGuiClosed(EntityPlayer entityPlayer) {
}
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side) {
return this.getFacing() != side;
}
public void setFacing(short facing) {
if(this.addedToEnergyNet) {
MinecraftForge.EVENT_BUS.post(new EnergyTileUnloadEvent(this));
}
super.setFacing(facing);
if(this.addedToEnergyNet) {
this.addedToEnergyNet = false;
MinecraftForge.EVENT_BUS.post(new EnergyTileLoadEvent(this));
this.addedToEnergyNet = true;
}
}
public boolean isEmittingRedstone() {
return this.isEmittingRedstone;
}
public boolean shouldEmitRedstone() {
boolean shouldEmitRedstone = false;
switch(this.redstoneMode) {
case 1:
shouldEmitRedstone = this.energy >= (double)(this.maxStorage - this.output * 20);
break;
case 2:
shouldEmitRedstone = this.energy > (double)this.output && this.energy < (double)this.maxStorage;
break;
case 3:
shouldEmitRedstone = this.energy > (double)this.output && this.energy < (double)this.maxStorage || this.energy < (double)this.output;
break;
case 4:
shouldEmitRedstone = this.energy < (double)this.output;
}
if(this.isEmittingRedstone != shouldEmitRedstone && this.redstoneUpdateInhibit != 0) {
--this.redstoneUpdateInhibit;
return this.isEmittingRedstone;
} else {
this.redstoneUpdateInhibit = 5;
return shouldEmitRedstone;
}
}
public void onNetworkEvent(EntityPlayer player, int event) {
++this.redstoneMode;
if(this.redstoneMode >= redstoneModes) {
this.redstoneMode = 0;
}
IC2.platform.messagePlayer(player, this.getredstoneMode(), new Object[0]);
}
public String getredstoneMode() {
return this.redstoneMode <= 6 && this.redstoneMode >= 0? StatCollector.translateToLocal("ic2.EUStorage.gui.mod.redstone" + this.redstoneMode):"";
}
public ItemStack getWrenchDrop(EntityPlayer entityPlayer) {
ItemStack ret = super.getWrenchDrop(entityPlayer);
float energyRetainedInStorageBlockDrops = ConfigUtil.getFloat(MainConfig.get(), "balance/energyRetainedInStorageBlockDrops");
if(energyRetainedInStorageBlockDrops > 0.0F) {
NBTTagCompound nbttagcompound = StackUtil.getOrCreateNbtData(ret);
nbttagcompound.setDouble("energy", this.energy * (double)energyRetainedInStorageBlockDrops);
}
return ret;
}
public int getStored() {
return (int)this.energy;
}
public int getCapacity() {
return (int) this.maxStorage;
}
public int getOutput() {
return this.output;
}
public double getOutputEnergyUnitsPerTick() {
return (double)this.output;
}
public void setStored(int energy1) {
this.energy = (double)energy1;
}
public int addEnergy(int amount) {
this.energy += (double)amount;
return amount;
}
public boolean isTeleporterCompatible(ForgeDirection side) {
return true;
}
}