This should be the end of it, was so close to giving up
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@ -36,7 +36,7 @@ public class TileMachineBase extends TileEntity {
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public void syncWithAll() {
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if (!worldObj.isRemote) {
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//PacketHandler.sendPacketToAllPlayers(getSyncPacket());
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PacketHandler.sendPacketToAllPlayers(getDescriptionPacket(),
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PacketHandler.sendPacketToAllPlayers(getDescriptionPacket2(),
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worldObj);
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} else {
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
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