Proper faces
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3 changed files with 127 additions and 66 deletions
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@ -1,16 +1,22 @@
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package techreborn.blocks;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.properties.PropertyDirection;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import prospector.shootingstar.ShootingStar;
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import prospector.shootingstar.model.ModelCompound;
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import reborncore.common.BaseTileBlock;
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import techreborn.client.TechRebornCreativeTab;
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import techreborn.lib.ModInfo;
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import techreborn.tiles.TileAlarm;
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@ -19,21 +25,83 @@ import javax.annotation.Nullable;
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//TODO: On/off variants, Placeable on walls/roofs(faces), Visible when holding in hand, and recipe.
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public class BlockAlarm extends BlockContainer {
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public class BlockAlarm extends BaseTileBlock {
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public static PropertyDirection FACING;
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public static PropertyBool ACTIVE;
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private static AxisAlignedBB[] GenBoundingBoxes(double depth, double width) {
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AxisAlignedBB[] bb = {
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new AxisAlignedBB(width, 1.0 - depth, width, 1.0 - width, 1.0D, 1.0 - width),
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new AxisAlignedBB(width, 0.0D, width, 1.0 - width, depth, 1.0 - width),
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new AxisAlignedBB(width, width, 1.0 - depth, 1.0 - width, 1.0 - width, 1.0D),
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new AxisAlignedBB(width, width, 0.0D, 1.0 - width, 1.0 - width, depth),
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new AxisAlignedBB(1.0 - depth, width, width, 1.0D, 1.0 - width, 1.0 - width),
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new AxisAlignedBB(0.0D, width, width, depth, 1.0 - width, 1.0 - width),
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};
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return bb;
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}
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private AxisAlignedBB[] bbs;
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public BlockAlarm() {
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super(Material.ROCK);
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setUnlocalizedName("techreborn.alarm");
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this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(ACTIVE, false));
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this.bbs = GenBoundingBoxes(0.19, 0.81);
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setCreativeTab(TechRebornCreativeTab.instance);
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ShootingStar.registerModel(new ModelCompound(ModInfo.MOD_ID, this, "machines/lighting"));
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}
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@Override
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protected BlockStateContainer createBlockState() {
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FACING = PropertyDirection.create("facing");
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ACTIVE = PropertyBool.create("active");
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return new BlockStateContainer(this, FACING, ACTIVE);
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}
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@Override
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public int getMetaFromState(IBlockState state) {
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int facingInt = state.getValue(FACING).getIndex();
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int activeInt = state.getValue(ACTIVE) ? 8 : 0;
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return facingInt + activeInt;
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}
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@Override
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public IBlockState getStateFromMeta(int meta) {
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Boolean active = (meta&8)==8;
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EnumFacing facing = EnumFacing.getFront(meta&7);
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return this.getDefaultState().withProperty(FACING, facing).withProperty(ACTIVE, active);
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}
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public static boolean isActive(IBlockState state) {
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return state.getValue(ACTIVE);
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}
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public static EnumFacing getFacing(IBlockState state) {
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return (EnumFacing)state.getValue(FACING);
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}
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public static void setFacing(EnumFacing facing, World world, BlockPos pos) {
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world.setBlockState(pos, world.getBlockState(pos).withProperty(FACING, facing));
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}
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public static void setActive(Boolean active, World world, BlockPos pos) {
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EnumFacing facing = (EnumFacing)world.getBlockState(pos).getValue(FACING);
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IBlockState state = world.getBlockState(pos).withProperty(ACTIVE, active).withProperty(FACING, facing);
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world.setBlockState(pos, state, 3);
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}
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@Nullable
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@Override
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public TileEntity createNewTileEntity(World worldIn, int meta) {
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return new TileAlarm();
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}
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public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY,
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float hitZ, int meta, EntityLivingBase placer, EnumHand hand) {
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return this.getDefaultState().withProperty(FACING, facing);
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}
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@Override
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public EnumBlockRenderType getRenderType(IBlockState state) {
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return EnumBlockRenderType.MODEL;
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@ -55,8 +123,8 @@ public class BlockAlarm extends BlockContainer {
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}
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@Override
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public AxisAlignedBB getBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) {
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return new AxisAlignedBB(0.19, 0.0, 0.19, 0.81, 0.18, 0.81);
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
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return this.bbs[getFacing(state).getIndex()];
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}
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}
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