Transformers\Energy storages will use vanilla rotation. Closes #1692

This commit is contained in:
drcrazy 2019-04-03 18:23:28 +03:00
parent 74d1837167
commit b713b43eaf
2 changed files with 0 additions and 36 deletions

View file

@ -136,24 +136,6 @@ public abstract class BlockEnergyStorage extends BaseTileBlock {
}
// Block
@Override
public boolean rotateBlock(World world, BlockPos pos, EnumFacing side) {
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
if (block instanceof BlockEnergyStorage) {
EnumFacing facing = state.getValue(BlockEnergyStorage.FACING);
if (facing.getOpposite() == side) {
facing = side;
} else {
facing = side.getOpposite();
}
world.setBlockState(pos, state.withProperty(BlockEnergyStorage.FACING, facing));
return true;
}
return false;
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand,
EnumFacing side, float hitX, float hitY, float hitZ) {

View file

@ -178,24 +178,6 @@ public abstract class BlockTransformer extends BaseTileBlock {
return super.onBlockActivated(worldIn, pos, state, playerIn, hand, side, hitX, hitY, hitZ);
}
@Override
public boolean rotateBlock(World world, BlockPos pos, EnumFacing side) {
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
if (block instanceof BlockTransformer) {
EnumFacing facing = state.getValue(BlockTransformer.FACING);
if (facing.getOpposite() == side) {
facing = side;
} else {
facing = side.getOpposite();
}
world.setBlockState(pos, state.withProperty(BlockTransformer.FACING, facing));
return true;
}
return false;
}
@Override
public int getMetaFromState(IBlockState state) {
int facingInt = getSideFromEnum(state.getValue(FACING));