Fixes IDSU not setting the players udid when placed.

This commit is contained in:
modmuss50 2017-06-02 16:16:34 +01:00
parent 029a75522c
commit b4c873f54c
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GPG key ID: 773D17BE8BF49C82
2 changed files with 11 additions and 2 deletions

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@ -58,7 +58,7 @@ public class TileIDSU extends TilePowerAcceptor implements IWrenchable {
@Override
public double getEnergy() {
if (ownerUdid == null && StringUtils.isBlank(ownerUdid) || StringUtils.isEmpty(ownerUdid)) {
if (ownerUdid == null || ownerUdid.isEmpty()) {
return 0.0;
}
return IDSUManager.INSTANCE.getSaveDataForWorld(world, ownerUdid).storedPower;
@ -66,7 +66,7 @@ public class TileIDSU extends TilePowerAcceptor implements IWrenchable {
@Override
public void setEnergy(double energy) {
if (ownerUdid == null && StringUtils.isBlank(ownerUdid) || StringUtils.isEmpty(ownerUdid)) {
if (ownerUdid == null || ownerUdid.isEmpty()) {
return;
}
IDSUManager.INSTANCE.getSaveDataForWorld(world, ownerUdid).storedPower = energy;