Update onBlockActivated to use newer method

This commit is contained in:
drcrazy 2017-09-01 13:42:39 +03:00
parent ceac5fc282
commit ace5813745
36 changed files with 317 additions and 145 deletions

View file

@ -24,8 +24,12 @@
package techreborn.blocks.tier1;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import prospector.shootingstar.ShootingStar;
import prospector.shootingstar.model.ModelCompound;
@ -50,10 +54,11 @@ public class BlockElectricFurnace extends BlockMachineBase {
}
@Override
public boolean onBlockActivated(final World world, final int x, final int y, final int z, final EntityPlayer player, final int side, final float hitX,
final float hitY, final float hitZ) {
public boolean onBlockActivated(final World world, final BlockPos pos, final IBlockState state,
final EntityPlayer player, final EnumHand hand, final EnumFacing side,
final float hitX, final float hitY, final float hitZ) {
if (!player.isSneaking()) {
player.openGui(Core.INSTANCE, EGui.ELECTRIC_FURNACE.ordinal(), world, x, y, z);
player.openGui(Core.INSTANCE, EGui.ELECTRIC_FURNACE.ordinal(), world, pos.getX(), pos.getY(), pos.getZ());
}
return true;
}