Refactoring for translation

This commit is contained in:
drcrazy 2017-09-08 02:03:35 +03:00
parent 8a8205b4b1
commit ab1802ba5e
48 changed files with 240 additions and 118 deletions

View file

@ -59,7 +59,6 @@ public class RenderNukePrimed extends Render<EntityNukePrimed> {
float f1 = 1.0F + f * 0.3F;
GlStateManager.scale(f1, f1, f1);
}
float f2 = (1.0F - ((float) entity.fuse - partialTicks + 1.0F) / 100.0F) * 0.8F;
this.bindEntityTexture(entity);
GlStateManager.translate(-0.5F, -0.5F, 0.5F);
blockrendererdispatcher.renderBlockBrightness(ModBlocks.NUKE.getDefaultState(),