Refactoring for translation

This commit is contained in:
drcrazy 2017-09-08 02:03:35 +03:00
parent 8a8205b4b1
commit ab1802ba5e
48 changed files with 240 additions and 118 deletions

View file

@ -28,7 +28,7 @@ import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.translation.I18n;
import net.minecraft.client.resources.I18n;
import techreborn.tiles.TileIronFurnace;
public class GuiIronFurnace extends GuiContainer {
@ -69,10 +69,10 @@ public class GuiIronFurnace extends GuiContainer {
@Override
protected void drawGuiContainerForegroundLayer(final int p_146979_1_, final int p_146979_2_) {
final String name = I18n.translateToLocal("tile.techreborn:iron_furnace.name");
final String name = I18n.format("tile.techreborn:iron_furnace.name");
this.fontRenderer.drawString(name, this.xSize / 2 - this.fontRenderer.getStringWidth(name) / 2, 6,
4210752);
this.fontRenderer.drawString(I18n.translateToLocalFormatted("container.inventory", new Object[0]), 8,
this.fontRenderer.drawString(I18n.format("container.inventory", new Object[0]), 8,
this.ySize - 96 + 2, 4210752);
}