Added Industrial Sawmill pokes @modmuss50 to look at the nei handler crash issue bet I did it wrong
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@ -37,6 +37,7 @@ import techreborn.blocks.machine.BlockDistillationTower;
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import techreborn.blocks.machine.BlockGrinder;
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import techreborn.blocks.machine.BlockImplosionCompressor;
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import techreborn.blocks.machine.BlockIndustrialElectrolyzer;
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import techreborn.blocks.machine.BlockIndustrialSawmill;
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import techreborn.blocks.machine.BlockLathe;
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import techreborn.blocks.machine.BlockMatterFabricator;
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import techreborn.blocks.machine.BlockPlateCuttingMachine;
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@ -65,6 +66,7 @@ import techreborn.tiles.TileGrinder;
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import techreborn.tiles.TileHeatGenerator;
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import techreborn.tiles.TileImplosionCompressor;
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import techreborn.tiles.TileIndustrialElectrolyzer;
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import techreborn.tiles.TileIndustrialSawmill;
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import techreborn.tiles.TileLathe;
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import techreborn.tiles.TileMachineCasing;
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import techreborn.tiles.TileMatterFabricator;
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@ -117,6 +119,7 @@ public class ModBlocks {
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public static Block FusionCoil;
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public static Block LightningRod;
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public static Block heatGenerator;
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public static Block industrialSawmill;
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public static Block ore;
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public static Block storage;
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@ -267,6 +270,10 @@ public class ModBlocks {
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heatGenerator = new BlockHeatGenerator(Material.rock);
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GameRegistry.registerBlock(heatGenerator, "heatgenerator");
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GameRegistry.registerTileEntity(TileHeatGenerator.class, "TileHeatGenerator");
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industrialSawmill = new BlockIndustrialSawmill(Material.rock);
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GameRegistry.registerBlock(industrialSawmill, "industrialSawmill");
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GameRegistry.registerTileEntity(TileIndustrialSawmill.class, "TileIndustrialSawmill");
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registerOreDict();
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}
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@ -13,6 +13,7 @@ import techreborn.config.ConfigTechReborn;
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import techreborn.recipes.AlloySmelterRecipe;
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import techreborn.recipes.AssemblingMachineRecipe;
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import techreborn.recipes.ImplosionCompressorRecipe;
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import techreborn.recipes.IndustrialSawmillRecipe;
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import techreborn.recipes.LatheRecipe;
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import techreborn.util.CraftingHelper;
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import techreborn.util.LogHelper;
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@ -204,6 +205,7 @@ public class ModRecipes {
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RecipeHanderer.addRecipe(new AssemblingMachineRecipe(new ItemStack(Items.coal), new ItemStack(Blocks.sand), new ItemStack(Items.diamond), 120, 5));
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//TODO BORKEN
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// RecipeHanderer.addRecipe(new LatheRecipe(new ItemStack(Items.coal), new ItemStack(Items.diamond), 120, 5));
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RecipeHanderer.addRecipe(new IndustrialSawmillRecipe(new ItemStack(Items.coal), new ItemStack(Blocks.sand), new ItemStack(Items.diamond), null, null , 120, 5));
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LogHelper.info("Machine Recipes Added");
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}
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