Updated reactor GUI. Closes #1422
This commit is contained in:
parent
2e115242a2
commit
a6df9441ec
5 changed files with 325 additions and 300 deletions
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@ -29,7 +29,6 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.ITextComponent;
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import reborncore.api.IToolDrop;
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import reborncore.api.tile.IInventoryProvider;
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import reborncore.common.powerSystem.TilePowerAcceptor;
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@ -46,7 +45,8 @@ import techreborn.init.ModBlocks;
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import techreborn.lib.ModInfo;
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@RebornRegistry(modID = ModInfo.MOD_ID)
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public class TileFusionControlComputer extends TilePowerAcceptor implements IToolDrop, IInventoryProvider, IContainerProvider {
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public class TileFusionControlComputer extends TilePowerAcceptor
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implements IToolDrop, IInventoryProvider, IContainerProvider {
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@ConfigRegistry(config = "machines", category = "fusion_reactor", key = "FusionReactorMaxInput", comment = "Fusion Reactor Max Input (Value in EU)")
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public static int maxInput = 8192;
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@ -54,10 +54,8 @@ public class TileFusionControlComputer extends TilePowerAcceptor implements IToo
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public static int maxOutput = 1000000;
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@ConfigRegistry(config = "machines", category = "fusion_reactor", key = "FusionReactorMaxEnergy", comment = "Fusion Reactor Max Energy (Value in EU)")
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public static int maxEnergy = 100000000;
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// @ConfigRegistry(config = "machines", category = "fusion_reactor", key = "FusionReactorWrenchDropRate", comment = "Fusion Reactor Wrench Drop Rate")
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public static float wrenchDropRate = 1.0F;
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public Inventory inventory = new Inventory(3, "TileFusionControlComputer", 64, this);
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public Inventory inventory;
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// 0= no coils, 1 = coils
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public int coilStatus = 0;
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@ -72,6 +70,206 @@ public class TileFusionControlComputer extends TilePowerAcceptor implements IToo
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public TileFusionControlComputer() {
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super();
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this.inventory = new Inventory(3, "TileFusionControlComputer", 64, this);
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}
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/**
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* Check that reactor has all necessary coils in place
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*
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* @return boolean Return true if coils are present
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*/
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public boolean checkCoils() {
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int posX = this.getPos().getX();
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int posY = this.getPos().getY();
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int posZ = this.getPos().getZ();
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if (isCoil(posX + 3, posY, posZ + 1) && isCoil(posX + 3, posY, posZ) && isCoil(posX + 3, posY, posZ - 1)
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&& isCoil(posX - 3, posY, posZ + 1) && isCoil(posX - 3, posY, posZ) && isCoil(posX - 3, posY, posZ - 1)
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&& isCoil(posX + 2, posY, posZ + 2) && isCoil(posX + 2, posY, posZ + 1)
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&& isCoil(posX + 2, posY, posZ - 1) && isCoil(posX + 2, posY, posZ - 2)
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&& isCoil(posX - 2, posY, posZ + 2) && isCoil(posX - 2, posY, posZ + 1)
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&& isCoil(posX - 2, posY, posZ - 1) && isCoil(posX - 2, posY, posZ - 2)
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&& isCoil(posX + 1, posY, posZ + 3) && isCoil(posX + 1, posY, posZ + 2)
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&& isCoil(posX + 1, posY, posZ - 2) && isCoil(posX + 1, posY, posZ - 3)
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&& isCoil(posX - 1, posY, posZ + 3) && isCoil(posX - 1, posY, posZ + 2)
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&& isCoil(posX - 1, posY, posZ - 2) && isCoil(posX - 1, posY, posZ - 3) && isCoil(posX, posY, posZ + 3)
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&& isCoil(posX, posY, posZ - 3)) {
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coilStatus = 1;
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return true;
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}
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coilStatus = 0;
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return false;
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}
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/**
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* Checks if block is fusion coil
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*
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* @param x int X coordinate for block
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* @param y int Y coordinate for block
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* @param z int Z coordinate for block
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* @return boolean Returns true if block is fusion coil
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*/
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private boolean isCoil(final int x, final int y, final int z) {
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return this.world.getBlockState(new BlockPos(x, y, z)).getBlock() == ModBlocks.FUSION_COIL;
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}
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/**
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* Resets crafter progress and recipe
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*/
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private void resetCrafter() {
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this.currentRecipe = null;
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this.crafingTickTime = 0;
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this.finalTickTime = 0;
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this.neededPower = 0;
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this.hasStartedCrafting = false;
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}
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/**
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* Checks that ItemStack could be inserted into slot provided, including check
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* for existing item in slot and maximum stack size
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*
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* @param stack ItemStack ItemStack to insert
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* @param slot int Slot ID to check
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* @param oreDic boolean Should we use ore dictionary
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* @return boolean Returns true if ItemStack will fit into slot
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*/
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public boolean canFitStack(final ItemStack stack, final int slot, final boolean oreDic) {// Checks to see if it can
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// fit the stack
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if (stack.isEmpty()) {
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return true;
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}
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if (this.inventory.getStackInSlot(slot).isEmpty()) {
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return true;
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}
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if (ItemUtils.isItemEqual(this.inventory.getStackInSlot(slot), stack, true, true, oreDic)) {
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if (stack.getCount() + this.inventory.getStackInSlot(slot).getCount() <= stack.getMaxStackSize()) {
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return true;
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}
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}
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return false;
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}
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/**
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* Returns progress scaled to input value
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*
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* @param scale int Maximum value for progress
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* @return int Scale of progress
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*/
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public int getProgressScaled(int scale) {
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if (this.crafingTickTime != 0) {
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return this.crafingTickTime * scale / this.finalTickTime;
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}
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return 0;
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}
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/**
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* Tries to set current recipe based in inputs in reactor
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*/
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private void updateCurrentRecipe() {
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for (final FusionReactorRecipe reactorRecipe : FusionReactorRecipeHelper.reactorRecipes) {
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if (validateReactorRecipe(reactorRecipe)) {
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this.currentRecipe = reactorRecipe;
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this.crafingTickTime = 0;
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this.finalTickTime = this.currentRecipe.getTickTime();
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this.neededPower = (int) this.currentRecipe.getStartEU();
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this.hasStartedCrafting = false;
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break;
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}
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}
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}
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/**
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* Validates that reactor can execute recipe provided, e.g. has all inputs and can fit output
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*
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* @param recipe FusionReactorRecipe Recipe to validate
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* @return boolean True if reactor can execute recipe provided
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*/
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private boolean validateReactorRecipe(FusionReactorRecipe recipe) {
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if (ItemUtils.isItemEqual(this.getStackInSlot(topStackSlot), recipe.getTopInput(), true, true, true)) {
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if (recipe.getBottomInput() != null) {
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if (!ItemUtils.isItemEqual(this.getStackInSlot(bottomStackSlot), recipe.getBottomInput(), true, true, true)) {
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return false;
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}
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}
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if (this.canFitStack(recipe.getOutput(), outputStackSlot, true)) {
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return true;
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}
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}
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return false;
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}
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// TilePowerAcceptor
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@Override
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public void update() {
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super.update();
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if (this.world.isRemote) {
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return;
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}
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// Force check every second
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if (this.world.getTotalWorldTime() % 20 == 0) {
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this.checkCoils();
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this.inventory.hasChanged = true;
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}
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if (this.coilStatus == 0) {
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this.resetCrafter();
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return;
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}
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if (this.currentRecipe == null && this.inventory.hasChanged == true) {
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updateCurrentRecipe();
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}
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if (this.currentRecipe != null) {
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if (this.inventory.hasChanged && !validateReactorRecipe(this.currentRecipe)) {
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resetCrafter();
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return;
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}
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if (!this.hasStartedCrafting) {
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// Ignition!
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if (this.canUseEnergy(this.currentRecipe.getStartEU())) {
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this.useEnergy(this.currentRecipe.getStartEU());
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this.hasStartedCrafting = true;
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}
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}
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if (hasStartedCrafting && this.crafingTickTime < this.finalTickTime) {
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this.crafingTickTime++;
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// Power gen
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if (this.currentRecipe.getEuTick() > 0) {
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// Waste power if it has no where to go
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this.addEnergy(this.currentRecipe.getEuTick());
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} else { // Power user
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if (this.canUseEnergy(this.currentRecipe.getEuTick() * -1)) {
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this.setEnergy(this.getEnergy() - this.currentRecipe.getEuTick() * -1);
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}
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}
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} else if (this.crafingTickTime >= this.finalTickTime) {
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if (this.canFitStack(this.currentRecipe.getOutput(), this.outputStackSlot, true)) {
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if (this.getStackInSlot(this.outputStackSlot).isEmpty()) {
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this.setInventorySlotContents(this.outputStackSlot, this.currentRecipe.getOutput().copy());
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} else {
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this.decrStackSize(this.outputStackSlot, -this.currentRecipe.getOutput().getCount());
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}
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this.decrStackSize(this.topStackSlot, this.currentRecipe.getTopInput().getCount());
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if (!this.currentRecipe.getBottomInput().isEmpty()) {
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this.decrStackSize(this.bottomStackSlot, this.currentRecipe.getBottomInput().getCount());
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}
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if (this.validateReactorRecipe(this.currentRecipe)) {
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this.crafingTickTime = 0;
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} else {
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this.resetCrafter();
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}
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}
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}
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this.markDirty();
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}
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if (this.inventory.hasChanged) {
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this.inventory.hasChanged = false;
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}
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}
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@Override
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@ -117,16 +315,6 @@ public class TileFusionControlComputer extends TilePowerAcceptor implements IToo
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@Override
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public NBTTagCompound writeToNBT(final NBTTagCompound tagCompound) {
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super.writeToNBT(tagCompound);
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if (this.crafingTickTime == -1) {
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this.crafingTickTime = 0;
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}
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if (this.finalTickTime == -1) {
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this.finalTickTime = 0;
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}
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if (this.neededPower == -1) {
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this.neededPower = 0;
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}
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tagCompound.setInteger("crafingTickTime", this.crafingTickTime);
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tagCompound.setInteger("finalTickTime", this.finalTickTime);
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tagCompound.setInteger("neededPower", this.neededPower);
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@ -134,190 +322,56 @@ public class TileFusionControlComputer extends TilePowerAcceptor implements IToo
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return tagCompound;
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}
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public boolean checkCoils() {
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if (this.isCoil(this.getPos().getX() + 3, this.getPos().getY(), this.getPos().getZ() + 1)
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&& this.isCoil(this.getPos().getX() + 3, this.getPos().getY(), this.getPos().getZ())
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&& this.isCoil(this.getPos().getX() + 3, this.getPos().getY(), this.getPos().getZ() - 1)
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&& this.isCoil(this.getPos().getX() - 3, this.getPos().getY(), this.getPos().getZ() + 1)
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&& this.isCoil(this.getPos().getX() - 3, this.getPos().getY(), this.getPos().getZ())
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&& this.isCoil(this.getPos().getX() - 3, this.getPos().getY(), this.getPos().getZ() - 1)
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&& this.isCoil(this.getPos().getX() + 2, this.getPos().getY(), this.getPos().getZ() + 2)
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&& this.isCoil(this.getPos().getX() + 2, this.getPos().getY(), this.getPos().getZ() + 1)
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&& this.isCoil(this.getPos().getX() + 2, this.getPos().getY(), this.getPos().getZ() - 1)
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&& this.isCoil(this.getPos().getX() + 2, this.getPos().getY(), this.getPos().getZ() - 2)
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&& this.isCoil(this.getPos().getX() - 2, this.getPos().getY(), this.getPos().getZ() + 2)
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&& this.isCoil(this.getPos().getX() - 2, this.getPos().getY(), this.getPos().getZ() + 1)
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&& this.isCoil(this.getPos().getX() - 2, this.getPos().getY(), this.getPos().getZ() - 1)
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&& this.isCoil(this.getPos().getX() - 2, this.getPos().getY(), this.getPos().getZ() - 2)
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&& this.isCoil(this.getPos().getX() + 1, this.getPos().getY(), this.getPos().getZ() + 3)
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&& this.isCoil(this.getPos().getX() + 1, this.getPos().getY(), this.getPos().getZ() + 2)
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&& this.isCoil(this.getPos().getX() + 1, this.getPos().getY(), this.getPos().getZ() - 2)
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&& this.isCoil(this.getPos().getX() + 1, this.getPos().getY(), this.getPos().getZ() - 3)
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&& this.isCoil(this.getPos().getX() - 1, this.getPos().getY(), this.getPos().getZ() + 3)
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&& this.isCoil(this.getPos().getX() - 1, this.getPos().getY(), this.getPos().getZ() + 2)
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&& this.isCoil(this.getPos().getX() - 1, this.getPos().getY(), this.getPos().getZ() - 2)
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&& this.isCoil(this.getPos().getX() - 1, this.getPos().getY(), this.getPos().getZ() - 3)
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&& this.isCoil(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ() + 3)
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&& this.isCoil(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ() - 3)) {
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this.coilStatus = 1;
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return true;
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}
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this.coilStatus = 0;
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return false;
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}
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private boolean isCoil(final int x, final int y, final int z) {
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return this.world.getBlockState(new BlockPos(x, y, z)).getBlock() == ModBlocks.FUSION_COIL;
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}
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// TileLegacyMachineBase
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@Override
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public void onLoad() {
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super.onLoad();
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this.checkCoils();
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}
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@Override
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public void update() {
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super.update();
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// TODO improve this code a lot
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if (this.world.isRemote) {
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return;
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}
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if (this.world.getTotalWorldTime() % 20 == 0) {
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this.checkCoils();
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}
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if (this.coilStatus == 0) {
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this.resetCrafter();
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return;
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}
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if (this.currentRecipe == null && this.inventory.hasChanged){
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this.crafingTickTime = 0;
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for (final FusionReactorRecipe reactorRecipe : FusionReactorRecipeHelper.reactorRecipes) {
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if (this.validateRecipe(reactorRecipe)){
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this.currentRecipe = reactorRecipe;
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this.finalTickTime = this.currentRecipe.getTickTime();
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this.neededPower = (int) this.currentRecipe.getStartEU();
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break;
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}
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}
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}
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else {
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if (this.inventory.hasChanged) {
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if (!this.validateRecipe(this.currentRecipe)) {
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this.resetCrafter();
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return;
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}
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}
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}
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if (this.currentRecipe != null) {
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if (!this.hasStartedCrafting) {
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// Ignition!
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if (this.canUseEnergy(this.currentRecipe.getStartEU())) {
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this.useEnergy(this.currentRecipe.getStartEU());
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this.hasStartedCrafting = true;
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}
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}
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if (hasStartedCrafting && this.crafingTickTime < this.finalTickTime) {
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this.crafingTickTime++;
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// Power gen
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if (this.currentRecipe.getEuTick() > 0) {
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// Waste power if it has no where to go
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this.addEnergy(this.currentRecipe.getEuTick());
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} else { // Power user
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if (this.canUseEnergy(this.currentRecipe.getEuTick() * -1)) {
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this.setEnergy(this.getEnergy() - this.currentRecipe.getEuTick() * -1);
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}
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}
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} else if (this.crafingTickTime >= this.finalTickTime) {
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if (this.canFitStack(this.currentRecipe.getOutput(), this.outputStackSlot, true)) {
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if (this.getStackInSlot(this.outputStackSlot).isEmpty()) {
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this.setInventorySlotContents(this.outputStackSlot, this.currentRecipe.getOutput().copy());
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} else {
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this.decrStackSize(this.outputStackSlot, -this.currentRecipe.getOutput().getCount());
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}
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this.decrStackSize(this.topStackSlot, this.currentRecipe.getTopInput().getCount());
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if (!this.currentRecipe.getBottomInput().isEmpty()) {
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this.decrStackSize(this.bottomStackSlot, this.currentRecipe.getBottomInput().getCount());
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}
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if (this.validateRecipe(this.currentRecipe)){
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this.crafingTickTime = 0;
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}
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else {
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this.resetCrafter();
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}
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}
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}
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this.markDirty();
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}
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if (this.inventory.hasChanged) {
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this.inventory.hasChanged = false;
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}
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}
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private boolean validateRecipe(FusionReactorRecipe recipe) {
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if (ItemUtils.isItemEqual(this.getStackInSlot(this.topStackSlot), recipe.getTopInput(), true, true, true)) {
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if (recipe.getBottomInput() != null) {
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if (!ItemUtils.isItemEqual(this.getStackInSlot(this.bottomStackSlot), recipe.getBottomInput(), true, true,
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true)) {
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return false;
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}
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}
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if (this.canFitStack(recipe.getOutput(), this.outputStackSlot, true)) {
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return true;
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}
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}
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@Override
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public boolean canBeUpgraded() {
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return false;
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}
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private void resetCrafter() {
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this.currentRecipe = null;
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this.crafingTickTime = -1;
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this.finalTickTime = -1;
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this.neededPower = -1;
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this.hasStartedCrafting = false;
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}
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public boolean canFitStack(final ItemStack stack, final int slot, final boolean oreDic) {// Checks to see if it can fit the stack
|
||||
if (stack.isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
if (this.inventory.getStackInSlot(slot).isEmpty()) {
|
||||
return true;
|
||||
}
|
||||
if (ItemUtils.isItemEqual(this.inventory.getStackInSlot(slot), stack, true, true, oreDic)) {
|
||||
if (stack.getCount() + this.inventory.getStackInSlot(slot).getCount() <= stack.getMaxStackSize()) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// @Override
|
||||
// public String getName() {
|
||||
// return null;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public boolean hasCustomName() {
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// @Override
|
||||
// public ITextComponent getDisplayName() {
|
||||
// return null;
|
||||
// }
|
||||
|
||||
// IToolDrop
|
||||
@Override
|
||||
public String getName() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName() {
|
||||
return null;
|
||||
public ItemStack getToolDrop(EntityPlayer p0) {
|
||||
return new ItemStack(ModBlocks.FUSION_CONTROL_COMPUTER, 1);
|
||||
}
|
||||
|
||||
// IInventoryProvider
|
||||
@Override
|
||||
public Inventory getInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
// IContainerProvider
|
||||
@Override
|
||||
public BuiltContainer createContainer(final EntityPlayer player) {
|
||||
return new ContainerBuilder("fusionreactor").player(player.inventory).inventory().hotbar()
|
||||
.addInventory().tile(this).slot(0, 34, 47).slot(1, 126, 47).outputSlot(2, 80, 47).syncEnergyValue()
|
||||
.syncIntegerValue(this::getCoilStatus, this::setCoilStatus)
|
||||
.syncIntegerValue(this::getCrafingTickTime, this::setCrafingTickTime)
|
||||
.syncIntegerValue(this::getFinalTickTime, this::setFinalTickTime)
|
||||
.syncIntegerValue(this::getNeededPower, this::setNeededPower).addInventory().create(this);
|
||||
}
|
||||
|
||||
public int getCoilStatus() {
|
||||
return this.coilStatus;
|
||||
}
|
||||
|
@ -349,29 +403,4 @@ public class TileFusionControlComputer extends TilePowerAcceptor implements IToo
|
|||
public void setNeededPower(final int neededPower) {
|
||||
this.neededPower = neededPower;
|
||||
}
|
||||
|
||||
public int getProgressScaled() {
|
||||
return Math.max(0, Math.min(24, (this.getCrafingTickTime() > 0 ? 1 : 0)
|
||||
+ this.getCrafingTickTime() * 24 / (this.finalTickTime < 1 ? 1 : this.finalTickTime)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public BuiltContainer createContainer(final EntityPlayer player) {
|
||||
return new ContainerBuilder("fusionreactor").player(player.inventory).inventory(8, 84).hotbar(8, 142)
|
||||
.addInventory().tile(this).slot(0, 88, 17).slot(1, 88, 53).outputSlot(2, 148, 35).syncEnergyValue()
|
||||
.syncIntegerValue(this::getCoilStatus, this::setCoilStatus)
|
||||
.syncIntegerValue(this::getCrafingTickTime, this::setCrafingTickTime)
|
||||
.syncIntegerValue(this::getFinalTickTime, this::setFinalTickTime)
|
||||
.syncIntegerValue(this::getNeededPower, this::setNeededPower).addInventory().create(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getToolDrop(EntityPlayer p0) {
|
||||
return new ItemStack(ModBlocks.FUSION_CONTROL_COMPUTER, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBeUpgraded() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue