Fix a load of issues

This commit is contained in:
modmuss50 2016-09-19 20:58:34 +01:00
parent 0f8bb12fea
commit a5550b9bb4
5 changed files with 43 additions and 5 deletions

View file

@ -89,9 +89,11 @@ public class ModelDynamicCell implements IModel {
ResourceLocation sprite = fluid != null ? fluid.getStill() : emptyTexture;
int color = fluid != null ? fluid.getColor() : Color.WHITE.getRGB();
TextureAtlasSprite fluidSprite = bakedTextureGetter.apply(sprite);
if (fluidSprite != null) {
builder.add(ItemTextureQuadConverter.genQuad(format, transform, 5, 2, 11, 14, NORTH_Z_FLUID, fluidSprite, EnumFacing.NORTH, color));
builder.add(ItemTextureQuadConverter.genQuad(format, transform, 5, 2, 11, 14, SOUTH_Z_FLUID, fluidSprite, EnumFacing.SOUTH, color));
if(fluid != null){
if (fluidSprite != null) {
builder.add(ItemTextureQuadConverter.genQuad(format, transform, 5, 2, 11, 14, NORTH_Z_FLUID, fluidSprite, EnumFacing.NORTH, color));
builder.add(ItemTextureQuadConverter.genQuad(format, transform, 5, 2, 11, 14, SOUTH_Z_FLUID, fluidSprite, EnumFacing.SOUTH, color));
}
}
return new BakedDynamicCell(builder.build(), this, bakedTextureGetter.apply(baseTexture), format, transformMap);