Start on the update
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112 changed files with 522 additions and 503 deletions
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@ -29,7 +29,7 @@ public class RenderNukePrimed extends Render<EntityNukePrimed> {
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GlStateManager.translate((float) x, (float) y + 0.5F, (float) z);
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if ((float) entity.fuse - partialTicks + 1.0F < 10.0F) {
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float f = 1.0F - ((float) entity.fuse - partialTicks + 1.0F) / 10.0F;
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f = MathHelper.clamp_float(f, 0.0F, 1.0F);
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f = MathHelper.clamp(f, 0.0F, 1.0F);
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f = f * f;
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f = f * f;
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float f1 = 1.0F + f * 0.3F;
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