Replace all emptiness checks == ItemStack.Empty
with .isEmpty()
(#1247)
Fixes #1157 and probably a few other things.
This commit is contained in:
parent
df808760ad
commit
a016a6dd49
24 changed files with 41 additions and 39 deletions
|
@ -146,7 +146,7 @@ public class TileIndustrialSawmill extends TilePowerAcceptor
|
|||
|
||||
public boolean canAddOutput(final int slot, final int amount) {
|
||||
final ItemStack stack = this.getStackInSlot(slot);
|
||||
return stack == ItemStack.EMPTY || this.getInventoryStackLimit() - stack.getCount() >= amount;
|
||||
return stack.isEmpty() || this.getInventoryStackLimit() - stack.getCount() >= amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue