Replace all emptiness checks == ItemStack.Empty
with .isEmpty()
(#1247)
Fixes #1157 and probably a few other things.
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24 changed files with 41 additions and 39 deletions
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@ -287,7 +287,7 @@ public class TileFusionControlComputer extends TilePowerAcceptor implements IInv
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}
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public boolean canFitStack(final ItemStack stack, final int slot, final boolean oreDic) {// Checks to see if it can fit the stack
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if (stack == ItemStack.EMPTY) {
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if (stack.isEmpty()) {
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return true;
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}
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if (this.inventory.getStackInSlot(slot) == ItemStack.EMPTY) {
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