Outline won't match cable model exactly. Closes #1804
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2 changed files with 10 additions and 3 deletions
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@ -170,15 +170,16 @@ public class BlockCable extends BlockWithEntity {
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public BlockRenderLayer getRenderLayer() {
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, EntityContext entityContext) {
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if (type != null) {
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double culling = type.cableThickness / 2;
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// outline is 1px bigger then model to ease selection
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double culling = type.cableThickness - 1;
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return Block.createCuboidShape(culling, culling, culling, 16.0D - culling, 16.0D - culling,
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16.0D - culling);
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}
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return Block.createCuboidShape(6, 6, 6, 10, 10, 10);
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return Block.createCuboidShape(4, 4, 4, 12, 12, 12);
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}
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@Override
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@ -26,6 +26,7 @@ package techreborn.blocks.lighting;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockRenderLayer;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.block.entity.BlockEntity;
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@ -139,6 +140,11 @@ public class BlockLamp extends BaseBlockEntityProvider {
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public BlockRenderType getRenderType(BlockState state) {
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return BlockRenderType.MODEL;
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}
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@Override
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public boolean activate(BlockState state, World worldIn, BlockPos pos, PlayerEntity playerIn, Hand hand, BlockHitResult hitResult) {
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ItemStack stack = playerIn.getStackInHand(Hand.MAIN_HAND);
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