WIP tag to interface, capacity spacing fix, removed Supercondensator

Sidenote: Also renamed DocumentAssistUtils to ToolTipAssistUtils.
This commit is contained in:
Justin Vitale 2020-01-04 14:20:34 +11:00
parent 7b99e2e9b7
commit 9aeddd204a
12 changed files with 24 additions and 178 deletions

View file

@ -77,14 +77,11 @@ public class TRBlockEntities {
public static final BlockEntityType<StorageUnitBaseBlockEntity> STORAGE_UNIT = register(StorageUnitBaseBlockEntity.class, "storage_unit", TRContent.StorageUnit.values());
public static final BlockEntityType<TankUnitBaseBlockEntity> TANK_UNIT = register(TankUnitBaseBlockEntity.class, "tank_unit", TRContent.TankUnit.values());
public static final BlockEntityType<QuantumTankBlockEntity> QUANTUM_TANK = register(QuantumTankBlockEntity.class, "quantum_tank", TRContent.Machine.QUANTUM_TANK);
public static final BlockEntityType<QuantumChestBlockEntity> QUANTUM_CHEST = register(QuantumChestBlockEntity.class, "quantum_chest", TRContent.Machine.QUANTUM_CHEST);
public static final BlockEntityType<DigitalChestBlockEntity> DIGITAL_CHEST = register(DigitalChestBlockEntity.class, "digital_chest", TRContent.Machine.DIGITAL_CHEST);
public static final BlockEntityType<CreativeQuantumChestBlockEntity> CREATIVE_QUANTUM_CHEST = register(CreativeQuantumChestBlockEntity.class, "creative_quantum_chest", TRContent.Machine.CREATIVE_QUANTUM_CHEST);
public static final BlockEntityType<CreativeQuantumTankBlockEntity> CREATIVE_QUANTUM_TANK = register(CreativeQuantumTankBlockEntity.class, "creative_quantum_tank", TRContent.Machine.CREATIVE_QUANTUM_TANK);
public static final BlockEntityType<ThermalGeneratorBlockEntity> THERMAL_GEN = register(ThermalGeneratorBlockEntity.class, "thermal_generator", TRContent.Machine.THERMAL_GENERATOR);
public static final BlockEntityType<IndustrialCentrifugeBlockEntity> INDUSTRIAL_CENTRIFUGE = register(IndustrialCentrifugeBlockEntity.class, "industrial_centrifuge", TRContent.Machine.INDUSTRIAL_CENTRIFUGE);
public static final BlockEntityType<RollingMachineBlockEntity> ROLLING_MACHINE = register(RollingMachineBlockEntity.class, "rolling_machine", TRContent.Machine.ROLLING_MACHINE);