Added Isided to Assembling machine

This commit is contained in:
Gig 2015-06-08 22:32:19 +01:00
parent 3c10c0f08f
commit 99aa1f8811
2 changed files with 85 additions and 3 deletions

View file

@ -176,7 +176,7 @@ public class TileAlloySmelter extends TileMachineBase implements IWrenchable, IE
return inventory.isItemValidForSlot(slot, stack);
}
// IInventory
// ISidedInventory
@Override
public int[] getAccessibleSlotsFromSide(int side)
{
@ -192,6 +192,6 @@ public class TileAlloySmelter extends TileMachineBase implements IWrenchable, IE
@Override
public boolean canExtractItem(int slotIndex, ItemStack itemStack, int side)
{
return slotIndex == 2 || slotIndex == 2;
return slotIndex == 2;
}
}

View file

@ -4,15 +4,18 @@ import ic2.api.energy.prefab.BasicSink;
import ic2.api.energy.tile.IEnergyTile;
import ic2.api.tile.IWrenchable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.util.ForgeDirection;
import techreborn.api.recipe.RecipeCrafter;
import techreborn.init.ModBlocks;
import techreborn.util.Inventory;
import java.util.List;
public class TileAssemblingMachine extends TileMachineBase implements IWrenchable, IEnergyTile {
public class TileAssemblingMachine extends TileMachineBase implements IWrenchable, IEnergyTile, IInventory, ISidedInventory {
public int tickTime;
public BasicSink energy;
@ -114,6 +117,85 @@ public class TileAssemblingMachine extends TileMachineBase implements IWrenchabl
energy.onChunkUnload();
super.onChunkUnload();
}
@Override
public int getSizeInventory() {
return inventory.getSizeInventory();
}
@Override
public ItemStack getStackInSlot(int slot) {
return inventory.getStackInSlot(slot);
}
@Override
public ItemStack decrStackSize(int slot, int amount) {
return inventory.decrStackSize(slot, amount);
}
@Override
public ItemStack getStackInSlotOnClosing(int slot) {
return inventory.getStackInSlotOnClosing(slot);
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
inventory.setInventorySlotContents(slot, stack);
}
@Override
public String getInventoryName() {
return inventory.getInventoryName();
}
@Override
public boolean hasCustomInventoryName() {
return inventory.hasCustomInventoryName();
}
@Override
public int getInventoryStackLimit() {
return inventory.getInventoryStackLimit();
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
return inventory.isUseableByPlayer(player);
}
@Override
public void openInventory() {
inventory.openInventory();
}
@Override
public void closeInventory() {
inventory.closeInventory();
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
return inventory.isItemValidForSlot(slot, stack);
}
// ISidedInventory
@Override
public int[] getAccessibleSlotsFromSide(int side)
{
return side == ForgeDirection.DOWN.ordinal() ? new int[]{0, 1} : new int[]{0, 1};
}
@Override
public boolean canInsertItem(int slotIndex, ItemStack itemStack, int side)
{
return isItemValidForSlot(slotIndex, itemStack);
}
@Override
public boolean canExtractItem(int slotIndex, ItemStack itemStack, int side)
{
return slotIndex == 2;
}
// @Override
// public void addWailaInfo(List<String> info)