Migrate mappings, 1888 errors to go

This commit is contained in:
modmuss50 2021-05-28 14:58:12 +01:00
parent b0c7a733c7
commit 9520a3e607
83 changed files with 407 additions and 408 deletions

View file

@ -100,7 +100,7 @@ public class GuiIronFurnace extends GuiBase<BuiltScreenHandler> {
}
@Override
public void renderBg(MatrixStack matrixStack, MinecraftClient mc, int mouseX, int mouseY) {
public void renderBackground(MatrixStack matrixStack, MinecraftClient mc, int mouseX, int mouseY) {
mc.getItemRenderer().renderInGuiWithOverrides(new ItemStack(Items.EXPERIENCE_BOTTLE), x, y);
}
});

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@ -24,7 +24,7 @@
package techreborn.client.keybindings;
import net.minecraft.client.options.KeyBinding;
import net.minecraft.client.option.KeyBinding;
import org.lwjgl.glfw.GLFW;
public class KeyBindings {

View file

@ -30,9 +30,9 @@ import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.TntMinecartEntityRenderer;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3f;
import techreborn.entities.EntityNukePrimed;
import techreborn.init.TRContent;
@ -67,7 +67,7 @@ public class NukeRenderer extends EntityRenderer<EntityNukePrimed> {
matrixStack.scale(j, j, j);
}
matrixStack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(-90.0F));
matrixStack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(-90.0F));
matrixStack.translate(-0.5D, -0.5D, 0.5D);
TntMinecartEntityRenderer.renderFlashingBlock(TRContent.NUKE.getDefaultState(), matrixStack, vertexConsumerProvider, i, entity.getFuseTimer() / 5 % 2 == 0);
matrixStack.pop();

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@ -33,9 +33,9 @@ import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3f;
import techreborn.blockentity.storage.item.StorageUnitBaseBlockEntity;
/**
@ -59,7 +59,7 @@ public class StorageUnitRenderer extends BlockEntityRenderer<StorageUnitBaseBloc
// Item rendering
matrices.push();
Direction direction = storage.getFacing();
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion((direction.getHorizontal() - 2) * 90F));
matrices.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion((direction.getHorizontal() - 2) * 90F));
matrices.scale(0.5F, 0.5F, 0.5F);
switch (direction) {
case NORTH:
@ -85,7 +85,7 @@ public class StorageUnitRenderer extends BlockEntityRenderer<StorageUnitBaseBloc
// Render item only on horizontal facing #2183
if (Direction.Type.HORIZONTAL.test(facing) ){
matrices.translate(0.5, 0.5, 0.5); // Translate center
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(-facing.rotateYCounterclockwise().asRotation() + 90)); // Rotate depending on face
matrices.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(-facing.rotateYCounterclockwise().asRotation() + 90)); // Rotate depending on face
matrices.translate(0, 0, -0.505); // Translate forward
}

View file

@ -33,9 +33,9 @@ import net.minecraft.client.render.WorldRenderer;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3f;
import techreborn.blockentity.generator.basic.WindMillBlockEntity;
public class TurbineRenderer extends BlockEntityRenderer<WindMillBlockEntity> {
@ -55,7 +55,7 @@ public class TurbineRenderer extends BlockEntityRenderer<WindMillBlockEntity> {
matrixStack.push();
matrixStack.translate(0.5, 0, 0.5);
matrixStack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(-facing.rotateYCounterclockwise().asRotation() + 90));
matrixStack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(-facing.rotateYCounterclockwise().asRotation() + 90));
matrixStack.translate(0, -1, -0.56);
float spin = blockEntity.bladeAngle + tickDelta * blockEntity.spinSpeed;