Add JEI transfer support for ContainerBuilder + Convert Compressor, Extractor and Grinder

This commit is contained in:
Ourten 2017-01-08 02:04:02 +01:00
parent 1df2c84e16
commit 94a0616d8e
28 changed files with 401 additions and 433 deletions

View file

@ -16,9 +16,9 @@ public class GuiChargeBench extends GuiContainer {
TileChargeBench chargebench;
public GuiChargeBench(final EntityPlayer player, final TileChargeBench tile) {
super(new ContainerBuilder().player(player.inventory).inventory(8, 84).hotbar(8, 142).addInventory().tile(tile)
.energySlot(0, 62, 21).energySlot(1, 80, 21).energySlot(2, 98, 21).energySlot(3, 62, 39).energySlot(4, 80, 39)
.energySlot(5, 98, 39).syncEnergyValue().addInventory().create());
super(new ContainerBuilder("charbench").player(player.inventory).inventory(8, 84).hotbar(8, 142).addInventory()
.tile(tile).energySlot(0, 62, 21).energySlot(1, 80, 21).energySlot(2, 98, 21).energySlot(3, 62, 39)
.energySlot(4, 80, 39).energySlot(5, 98, 39).syncEnergyValue().addInventory().create());
this.xSize = 176;
this.ySize = 167;
this.chargebench = tile;