Add JEI transfer support for ContainerBuilder + Convert Compressor, Extractor and Grinder
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28 changed files with 401 additions and 433 deletions
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@ -16,9 +16,9 @@ public class GuiChargeBench extends GuiContainer {
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TileChargeBench chargebench;
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public GuiChargeBench(final EntityPlayer player, final TileChargeBench tile) {
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super(new ContainerBuilder().player(player.inventory).inventory(8, 84).hotbar(8, 142).addInventory().tile(tile)
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.energySlot(0, 62, 21).energySlot(1, 80, 21).energySlot(2, 98, 21).energySlot(3, 62, 39).energySlot(4, 80, 39)
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.energySlot(5, 98, 39).syncEnergyValue().addInventory().create());
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super(new ContainerBuilder("charbench").player(player.inventory).inventory(8, 84).hotbar(8, 142).addInventory()
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.tile(tile).energySlot(0, 62, 21).energySlot(1, 80, 21).energySlot(2, 98, 21).energySlot(3, 62, 39)
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.energySlot(4, 80, 39).energySlot(5, 98, 39).syncEnergyValue().addInventory().create());
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this.xSize = 176;
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this.ySize = 167;
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this.chargebench = tile;
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