Tiered tank and storage blocks, GUI improvements, refactoring, cell nerf and misc organisation (#1932)
Tanks, storage blocks and variouse stuff. Thanks to Dimmerworld!!
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207 changed files with 1830 additions and 928 deletions
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@ -37,12 +37,12 @@ import net.minecraft.util.math.BlockPos;
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import reborncore.common.network.ExtendedPacketBuffer;
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import reborncore.common.network.NetworkManager;
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import techreborn.TechReborn;
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import techreborn.blockentity.fusionReactor.FusionControlComputerBlockEntity;
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import techreborn.blockentity.machine.multiblock.FusionControlComputerBlockEntity;
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import techreborn.blockentity.machine.iron.IronFurnaceBlockEntity;
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import techreborn.blockentity.machine.tier1.AutoCraftingTableBlockEntity;
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import techreborn.blockentity.machine.tier1.RollingMachineBlockEntity;
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import techreborn.blockentity.machine.tier3.ChunkLoaderBlockEntity;
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import techreborn.blockentity.storage.AdjustableSUBlockEntity;
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import techreborn.blockentity.storage.energy.AdjustableSUBlockEntity;
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import techreborn.config.TechRebornConfig;
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import techreborn.init.TRContent;
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