Tiered tank and storage blocks, GUI improvements, refactoring, cell nerf and misc organisation (#1932)

Tanks, storage blocks and variouse stuff. Thanks to Dimmerworld!!
This commit is contained in:
Justin Vitale 2020-01-03 08:24:46 +11:00 committed by drcrazy
parent 2fc9557516
commit 9328c47bed
207 changed files with 1830 additions and 928 deletions

View file

@ -37,12 +37,12 @@ import net.minecraft.util.math.BlockPos;
import reborncore.common.network.ExtendedPacketBuffer;
import reborncore.common.network.NetworkManager;
import techreborn.TechReborn;
import techreborn.blockentity.fusionReactor.FusionControlComputerBlockEntity;
import techreborn.blockentity.machine.multiblock.FusionControlComputerBlockEntity;
import techreborn.blockentity.machine.iron.IronFurnaceBlockEntity;
import techreborn.blockentity.machine.tier1.AutoCraftingTableBlockEntity;
import techreborn.blockentity.machine.tier1.RollingMachineBlockEntity;
import techreborn.blockentity.machine.tier3.ChunkLoaderBlockEntity;
import techreborn.blockentity.storage.AdjustableSUBlockEntity;
import techreborn.blockentity.storage.energy.AdjustableSUBlockEntity;
import techreborn.config.TechRebornConfig;
import techreborn.init.TRContent;