Improvements to the nuke, rendering needs fixing
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5 changed files with 75 additions and 14 deletions
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@ -53,6 +53,7 @@ public class EntityNukePrimed extends EntityTNTPrimed {
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public void explodeNuke() {
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RebornExplosion nukeExplosion = new RebornExplosion(new BlockPos(this.posX, this.posY, this.posZ), worldObj, 40);
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nukeExplosion.setLivingBase(getTntPlacedBy());
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nukeExplosion.explode();
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}
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