FIxed couple of warnings

This commit is contained in:
drcrazy 2019-02-26 14:47:13 +03:00
parent a979ff747f
commit 927d3637a5
4 changed files with 13 additions and 42 deletions

View file

@ -44,36 +44,4 @@ public class BlockStorage extends BaseBlock {
// return BlockStorage2.getStorageBlockByName(name, count);
// }
// public static ItemStack getStorageBlockByName(String name) {
// return getStorageBlockByName(name, 1);
// }
// @Override
// public Item getItemDropped(IBlockState state, Random rand, int fortune) {
// return Item.getItemFromBlock(this);
// }
//
// @Override
// public int damageDropped(IBlockState state) {
// return getMetaFromState(state);
// }
// @Override
// public IBlockState getStateFromMeta(int meta) {
// if (meta > types.length) {
// meta = 0;
// }
// return getBlockState().getBaseState().with(TYPE, typesList.get(meta));
// }
//
// @Override
// public int getMetaFromState(IBlockState state) {
// return typesList.indexOf(state.getValue(TYPE));
// }
//
// @Override
// protected BlockStateContainer createBlockState() {
// return new BlockStateContainer(this, TYPE);
// }
}

View file

@ -27,7 +27,6 @@ package techreborn.blocks.generator;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
@ -58,7 +57,7 @@ public class BlockFusionControlComputer extends BlockMachineBase {
public boolean onBlockActivated(IBlockState state, World worldIn, BlockPos pos, EntityPlayer playerIn,
EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
final TileFusionControlComputer tileFusionControlComputer = (TileFusionControlComputer) worldIn.getTileEntity(pos);
if(!playerIn.getHeldItem(hand).isEmpty() && playerIn.getHeldItem(hand).getItem() == Item.getItemFromBlock(TRContent.Machine.FUSION_COIL.block)){
if(!playerIn.getHeldItem(hand).isEmpty() && (playerIn.getHeldItem(hand).getItem() == TRContent.Machine.FUSION_COIL.asItem())){
List<BlockPos> coils = Torus.generate(tileFusionControlComputer.getPos(), tileFusionControlComputer.size);
boolean placed = false;
for(BlockPos coil : coils){