Little work on multiblock page

This commit is contained in:
gigabit101 2015-10-09 23:16:44 +01:00
parent 14b387dd56
commit 90f0b0ae5b
6 changed files with 67 additions and 129 deletions

View file

@ -9,7 +9,6 @@
*/
package techreborn.client.render;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
@ -26,6 +25,8 @@ import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent.Action;
import org.lwjgl.opengl.GL11;
import techreborn.client.multiblock.IMultiblockRenderHook;
import techreborn.client.multiblock.Multiblock;
@ -37,9 +38,13 @@ public class MultiblockRenderEvent {
private static RenderBlocks blockRender = RenderBlocks.getInstance();
public MultiblockSet currentMultiblock;
public static ChunkCoordinates anchor;
public static int angle;
public void setMultiblock(MultiblockSet set) {
currentMultiblock = set;
anchor = null;
angle = 0;
}
@SubscribeEvent
@ -50,12 +55,21 @@ public class MultiblockRenderEvent {
renderPlayerLook(mc.thePlayer, mc.objectMouseOver);
}
}
@SubscribeEvent
public void onPlayerInteract(PlayerInteractEvent event) {
if(currentMultiblock != null && anchor == null && event.action == Action.RIGHT_CLICK_BLOCK && event.entityPlayer == Minecraft.getMinecraft().thePlayer) {
anchor = new ChunkCoordinates(event.x, event.y, event.z);
angle = MathHelper.floor_double(event.entityPlayer.rotationYaw * 4.0 / 360.0 + 0.5) & 3;
event.setCanceled(true);
}
}
private void renderPlayerLook(EntityPlayer player, MovingObjectPosition src) {
if(currentMultiblock != null) {
int anchorX = src.blockX;
int anchorY = src.blockY + 1;
int anchorZ = src.blockZ;
int anchorX = anchor != null ? anchor.posX : src.blockX;
int anchorY = anchor != null ? anchor.posY +1 : src.blockY + 1;
int anchorZ = anchor != null ? anchor.posZ : src.blockZ;
rendering = true;
Multiblock mb =currentMultiblock.getForEntity(player);