Added repackaged cofh lib to help with the IDSU gui
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54904b223f
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40 changed files with 5242 additions and 86 deletions
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@ -9,25 +9,23 @@ import net.minecraft.util.StatCollector;
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import org.lwjgl.input.Mouse;
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import org.lwjgl.opengl.GL11;
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import techreborn.client.container.ContainerIDSU;
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import techreborn.cofhLib.gui.GuiBase;
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import techreborn.cofhLib.gui.element.ElementListBox;
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import techreborn.cofhLib.gui.element.listbox.ListBoxElementText;
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import techreborn.tiles.iesu.TileIDSU;
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import java.awt.*;
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import java.util.ArrayList;
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public class GuiIDSU extends GuiContainer {
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public class GuiIDSU extends GuiBase {
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private static final ResourceLocation texture = new ResourceLocation(
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"techreborn", "textures/gui/aesu.png");
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TileIDSU idsu;
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ContainerIDSU containerIDSU;
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public ArrayList<String> names = new ArrayList<String>();
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ElementListBox listBox;
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int scrollpos = 0;
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int listSize = 5;
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public GuiIDSU(EntityPlayer player,
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TileIDSU tileIDSU)
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@ -37,10 +35,11 @@ public class GuiIDSU extends GuiContainer {
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this.ySize = 200;
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idsu = tileIDSU;
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this.containerIDSU = (ContainerIDSU) this.inventorySlots;
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for (int i = 0; i < 15; i++) {
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names.add(i + " name");
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}
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texture = new ResourceLocation(
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"techreborn", "textures/gui/aesu.png");
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drawTitle = true;
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drawInventory = true;
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name = StatCollector.translateToLocal("tile.techreborn.aesu.name");
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}
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@Override
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@ -53,82 +52,11 @@ public class GuiIDSU extends GuiContainer {
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this.buttonList.add(new GuiButton(1, k + 96, l + 8 + 22, 18, 20, "+"));
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this.buttonList.add(new GuiButton(2, k + 96, l + 8 + (22*2), 18, 20, "-"));
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this.buttonList.add(new GuiButton(3, k + 96, l + 8 + (22*3), 18, 20, "--"));
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float p_146976_1_,
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int p_146976_2_, int p_146976_3_)
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{
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this.mc.getTextureManager().bindTexture(texture);
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int k = (this.width - this.xSize) / 2;
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int l = (this.height - this.ySize) / 2;
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this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
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}
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protected void drawGuiContainerForegroundLayer(int p_146979_1_,
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int p_146979_2_)
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{
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this.fontRendererObj.drawString(StatCollector.translateToLocal("tile.techreborn.aesu.name"), 40, 10, Color.WHITE.getRGB());
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}
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@Override
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public void drawScreen(int p_73863_1_, int p_73863_2_, float p_73863_3_) {
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super.drawScreen(p_73863_1_, p_73863_2_, p_73863_3_);
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int k = (this.width - this.xSize) / 2;
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int l = (this.height - this.ySize) / 2;
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int listX = k + 20;
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int listY = l + 20;
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{
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drawColourOnScreen(Color.lightGray.getRGB(), 255, listX - 2, listY -2 , 54, listSize * 10 + 12, 0);
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for (int i = scrollpos; i < listSize; i++) {
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if(names.size() >= i){
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drawColourOnScreen(Color.gray.getRGB(), 255, listX, listY + (12 * i), 50, 10, 0);
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fontRendererObj.drawString(names.get(i), listX + 1, listY + (12 * i), Color.WHITE.getRGB());
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}
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}
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listBox = new ElementListBox(this, k + 20, l + 20, 60, 60);
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for (int i = 0; i < 15; i++) {
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listBox.add(new ListBoxElementText("Name " + i));
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}
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// int mouseScroll = Mouse.getDWheel();
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// System.out.println(mouseScroll);
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// if(mouseScroll > 0){
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// if(scrollpos + mouseScroll < names.size()){
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// scrollpos += Mouse.getDWheel();
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// }
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// } else {
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// if(!(scrollpos + mouseScroll < 0)){
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// scrollpos -= Mouse.getDWheel();
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// }
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// }
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addElement(listBox);
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}
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@Override
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protected void actionPerformed(GuiButton button) {
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super.actionPerformed(button);
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}
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public static void drawColourOnScreen(int colour, int alpha, double posX, double posY, double width, double height, double zLevel) {
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int r = (colour >> 16 & 0xff);
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int g = (colour >> 8 & 0xff);
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int b = (colour & 0xff);
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drawColourOnScreen(r, g, b, alpha, posX, posY, width, height, zLevel);
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}
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public static void drawColourOnScreen(int r, int g, int b, int alpha, double posX, double posY, double width, double height, double zLevel) {
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if (width <= 0 || height <= 0) {
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return;
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}
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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Tessellator tessellator = Tessellator.instance;
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tessellator.startDrawingQuads();
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tessellator.setColorRGBA(r, g, b, alpha);
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tessellator.addVertex(posX, posY + height, zLevel);
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tessellator.addVertex(posX + width, posY + height, zLevel);
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tessellator.addVertex(posX + width, posY, zLevel);
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tessellator.addVertex(posX, posY, zLevel);
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tessellator.draw();
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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}
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}
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