Buff Nano Saber damage. Closes #1714

This commit is contained in:
drcrazy 2020-03-17 14:52:19 +03:00
parent 0817b70f55
commit 8f64355885
2 changed files with 4 additions and 1 deletions

View file

@ -172,6 +172,9 @@ public class TechRebornConfig {
@Config(config = "items", category = "power", key = "nanoSaberCost", comment = "Energy Cost for Nano Saber") @Config(config = "items", category = "power", key = "nanoSaberCost", comment = "Energy Cost for Nano Saber")
public static int nanosaberCost = 150; public static int nanosaberCost = 150;
@Config(config = "items", category = "power", key = "nanoSaberDamage", comment = "Damage value for the Nano Saber")
public static int nanosaberDamage = 20;
@Config(config = "items", category = "power", key = "electricTreetapCharge", comment = "Energy Capacity for Electric Treetap") @Config(config = "items", category = "power", key = "electricTreetapCharge", comment = "Energy Capacity for Electric Treetap")
public static int electricTreetapCharge = 10_000; public static int electricTreetapCharge = 10_000;

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@ -180,7 +180,7 @@ public class NanosaberItem extends SwordItem implements EnergyHolder, ItemDurabi
attributes.removeAll(EntityAttributes.ATTACK_SPEED.getId()); attributes.removeAll(EntityAttributes.ATTACK_SPEED.getId());
if (slot== EquipmentSlot.MAINHAND && ItemUtils.isActive(stack)) { if (slot== EquipmentSlot.MAINHAND && ItemUtils.isActive(stack)) {
attributes.put(EntityAttributes.ATTACK_DAMAGE.getId(), new EntityAttributeModifier(ATTACK_DAMAGE_MODIFIER_UUID, "Weapon modifier", 12, EntityAttributeModifier.Operation.ADDITION)); attributes.put(EntityAttributes.ATTACK_DAMAGE.getId(), new EntityAttributeModifier(ATTACK_DAMAGE_MODIFIER_UUID, "Weapon modifier", TechRebornConfig.nanosaberDamage, EntityAttributeModifier.Operation.ADDITION));
attributes.put(EntityAttributes.ATTACK_SPEED.getId(), new EntityAttributeModifier(ATTACK_SPEED_MODIFIER_UUID, "Weapon modifier", 3, EntityAttributeModifier.Operation.ADDITION)); attributes.put(EntityAttributes.ATTACK_SPEED.getId(), new EntityAttributeModifier(ATTACK_SPEED_MODIFIER_UUID, "Weapon modifier", 3, EntityAttributeModifier.Operation.ADDITION));
} }
} }