Fixed the loot tables.
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e19c25044d
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8df05f31bf
1 changed files with 3 additions and 3 deletions
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@ -100,7 +100,7 @@ public class ModLoot {
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"minecraft:chests/jungle_temple",
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"minecraft:chests/simple_dungeon",
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"minecraft:chests/shipwreck_treasure",
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"minecraft:chest/underwater_ruin_small",
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"minecraft:chests/underwater_ruin_small",
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"minecraft:chests/village/village_weaponsmith",
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"minecraft:chests/village/village_armorer",
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"minecraft:chests/village/village_toolsmith"
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@ -108,7 +108,7 @@ public class ModLoot {
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case "minecraft:chests/stronghold_corridor",
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"minecraft:chests/stronghold_crossing",
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"minecraft:chests/stronghold_library",
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"minecraft:chest/underwater_ruin_big",
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"minecraft:chests/underwater_ruin_big",
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"minecraft:chests/pillager_outpost"
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-> tableBuilder.pool(poolAdvanced);
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case "minecraft:chests/woodland_mansion",
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@ -116,7 +116,7 @@ public class ModLoot {
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-> tableBuilder.pool(poolIndustrial);
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case "minecraft:archeology/trail_ruins_common"
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-> tableBuilder.modifyPools(poolBuilder -> poolBuilder.with(ItemEntry.builder(Parts.RUBBER).build()));
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case "minecraft:gift/cat_morning_gift"
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case "minecraft:gameplay/cat_morning_gift"
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-> tableBuilder.modifyPools(poolBuilder -> poolBuilder.with(ItemEntry.builder(Parts.SCRAP).weight(5).build()));
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}
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}
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