Use static fuse in static way.
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parent
67226de701
commit
8cac9a9315
4 changed files with 37 additions and 31 deletions
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@ -33,8 +33,10 @@ import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.Explosion;
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import net.minecraft.world.World;
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@ -59,13 +61,13 @@ public class BlockNuke extends BaseBlock {
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RebornModelRegistry.registerModel(new ModelCompound(ModInfo.MOD_ID, this));
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}
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public void explode(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase igniter) {
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public void ignite(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase igniter) {
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if (!worldIn.isRemote) {
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EntityNukePrimed entitynukeprimed = new EntityNukePrimed(worldIn, (double) ((float) pos.getX() + 0.5F),
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(double) pos.getY(), (double) ((float) pos.getZ() + 0.5F), igniter);
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(double) pos.getY(), (double) ((float) pos.getZ() + 0.5F), igniter);
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worldIn.spawnEntity(entitynukeprimed);
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// worldIn.playSoundAtEntity(entitynukeprimed, "game.tnt.primed",
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// 1.0F, 1.0F);
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worldIn.playSound((EntityPlayer) null, entitynukeprimed.posX, entitynukeprimed.posY, entitynukeprimed.posZ,
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SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1.0F, 1.0F);
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}
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}
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@ -73,8 +75,8 @@ public class BlockNuke extends BaseBlock {
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public void onExplosionDestroy(World worldIn, BlockPos pos, Explosion explosionIn) {
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if (!worldIn.isRemote) {
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EntityNukePrimed entitynukeprimed = new EntityNukePrimed(worldIn, (double) ((float) pos.getX() + 0.5F),
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(double) pos.getY(), (double) ((float) pos.getZ() + 0.5F), explosionIn.getExplosivePlacedBy());
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entitynukeprimed.fuse = worldIn.rand.nextInt(entitynukeprimed.fuse / 4) + entitynukeprimed.fuse / 8;
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(double) pos.getY(), (double) ((float) pos.getZ() + 0.5F), explosionIn.getExplosivePlacedBy());
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entitynukeprimed.setFuse(worldIn.rand.nextInt(EntityNukePrimed.fuseTime / 4) + EntityNukePrimed.fuseTime / 8);
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worldIn.spawnEntity(entitynukeprimed);
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}
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}
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@ -83,10 +85,12 @@ public class BlockNuke extends BaseBlock {
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public void onEntityCollision(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) {
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if (!worldIn.isRemote && entityIn instanceof EntityArrow) {
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EntityArrow entityarrow = (EntityArrow) entityIn;
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EntityLivingBase shooter = null;
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if (entityarrow.shootingEntity instanceof EntityLivingBase) {
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shooter = (EntityLivingBase) entityarrow.shootingEntity;
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}
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if (entityarrow.isBurning()) {
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this.explode(worldIn, pos, state, entityarrow.shootingEntity instanceof EntityLivingBase
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? (EntityLivingBase) entityarrow.shootingEntity : null);
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ignite(worldIn, pos, state, shooter);
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worldIn.setBlockToAir(pos);
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}
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}
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@ -96,25 +100,22 @@ public class BlockNuke extends BaseBlock {
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public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) {
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super.onBlockAdded(worldIn, pos, state);
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if (worldIn.isBlockPowered(pos)) {
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this.explode(worldIn, pos, state, null);
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ignite(worldIn, pos, state, null);
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worldIn.setBlockToAir(pos);
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}
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}
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/**
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* Called when a neighboring block changes.
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*/
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@Override
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public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos p_189540_5_) {
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if (worldIn.isBlockPowered(pos)) {
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this.explode(worldIn, pos, state, null);
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ignite(worldIn, pos, state, null);
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worldIn.setBlockToAir(pos);
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}
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}
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@Override
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public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn,
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EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
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EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
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return false;
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}
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@ -37,7 +37,6 @@ public class ContainerDestructoPack extends RebornContainer {
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private EntityPlayer player;
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private Inventory inv;
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@SuppressWarnings("deprecation")
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public ContainerDestructoPack(EntityPlayer player) {
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super(null);
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this.player = player;
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@ -51,8 +51,8 @@ public class RenderNukePrimed extends Render<EntityNukePrimed> {
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BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
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GlStateManager.pushMatrix();
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GlStateManager.translate((float) x, (float) y + 0.5F, (float) z);
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if ((float) entity.fuse - partialTicks + 1.0F < 10.0F) {
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float f = 1.0F - ((float) entity.fuse - partialTicks + 1.0F) / 10.0F;
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if ((float) entity.getFuse() - partialTicks + 1.0F < 10.0F) {
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float f = 1.0F - ((float) entity.getFuse() - partialTicks + 1.0F) / 10.0F;
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f = MathHelper.clamp(f, 0.0F, 1.0F);
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f = f * f;
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f = f * f;
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@ -64,7 +64,7 @@ public class RenderNukePrimed extends Render<EntityNukePrimed> {
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blockrendererdispatcher.renderBlockBrightness(ModBlocks.NUKE.getDefaultState(),
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entity.getBrightness());
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GlStateManager.translate(0.0F, 0.0F, 1.0F);
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if (entity.fuse / 5 % 2 == 0) {
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if (entity.getFuse() / 5 % 2 == 0) {
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GlStateManager.disableLighting();
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GlStateManager.enableBlend();
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GlStateManager.blendFunc(770, 772);
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@ -41,8 +41,8 @@ import techreborn.lib.ModInfo;
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@RebornRegistry(modID = ModInfo.MOD_ID)
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public class EntityNukePrimed extends EntityTNTPrimed {
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@ConfigRegistry(config = "misc", category = "nuke", key = "fuse", comment = "Nuke fuse time (ticks)")
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public static int fuse = 400;
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@ConfigRegistry(config = "misc", category = "nuke", key = "fusetime", comment = "Nuke fuse time (ticks)")
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public static int fuseTime = 400;
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@ConfigRegistry(config = "misc", category = "nuke", key = "radius", comment = "Nuke explision radius")
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public static int radius = 40;
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@ -52,48 +52,54 @@ public class EntityNukePrimed extends EntityTNTPrimed {
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public EntityNukePrimed(World world) {
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super(world);
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setFuse(EntityNukePrimed.fuseTime);
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}
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public EntityNukePrimed(World world, double x, double y, double z, EntityLivingBase tntPlacedBy) {
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super(world, x, y, z, tntPlacedBy);
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setFuse(EntityNukePrimed.fuseTime);
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}
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@Override
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public void onUpdate() {
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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this.motionY -= 0.03999999910593033D;
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if (!this.hasNoGravity()) {
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this.motionY -= 0.03999999910593033D;
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}
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this.move(MoverType.SELF, this.motionX, this.motionY, this.motionZ);
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this.motionX *= 0.9800000190734863D;
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this.motionY *= 0.9800000190734863D;
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this.motionZ *= 0.9800000190734863D;
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if (this.onGround) {
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this.motionX *= 0.699999988079071D;
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this.motionZ *= 0.699999988079071D;
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this.motionY *= -0.5D;
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}
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if (this.fuse-- <= 0) {
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setFuse(getFuse() - 1);
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if (getFuse() <= 0) {
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this.setDead();
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if (!this.world.isRemote) {
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this.explodeNuke();
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explodeNuke();
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}
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} else {
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this.handleWaterMovement();
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this.world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, this.posX, this.posY + 0.5D, this.posZ, 0.0D,
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0.0D, 0.0D, new int[0]);
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this.world.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
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}
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}
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public void explodeNuke() {
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if(!enabled){
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if (!enabled) {
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return;
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}
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RebornExplosion nukeExplosion = new RebornExplosion(new BlockPos(this.posX, this.posY, this.posZ), world,
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radius);
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RebornExplosion nukeExplosion = new RebornExplosion(new BlockPos(posX, posY, posZ), world, radius);
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nukeExplosion.setLivingBase(getTntPlacedBy());
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nukeExplosion.explode();
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}
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}
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