Player detector got radius config
This commit is contained in:
parent
88d5ee015a
commit
8ab3b3a7be
7 changed files with 180 additions and 24 deletions
80
src/main/java/techreborn/client/gui/GuiPlayerDetector.java
Normal file
80
src/main/java/techreborn/client/gui/GuiPlayerDetector.java
Normal file
|
@ -0,0 +1,80 @@
|
|||
/*
|
||||
* This file is part of TechReborn, licensed under the MIT License (MIT).
|
||||
*
|
||||
* Copyright (c) 2020 TechReborn
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
|
||||
package techreborn.client.gui;
|
||||
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.Text;
|
||||
import reborncore.client.gui.builder.GuiBase;
|
||||
import reborncore.client.gui.builder.widget.GuiButtonUpDown;
|
||||
import reborncore.client.screen.builder.BuiltScreenHandler;
|
||||
import reborncore.common.network.NetworkManager;
|
||||
import techreborn.blockentity.machine.tier1.PlayerDetectorBlockEntity;
|
||||
import techreborn.packets.ServerboundPackets;
|
||||
|
||||
public class GuiPlayerDetector extends GuiBase<BuiltScreenHandler> {
|
||||
|
||||
PlayerDetectorBlockEntity blockEntity;
|
||||
|
||||
public GuiPlayerDetector(int syncID, final PlayerEntity player, final PlayerDetectorBlockEntity blockEntity) {
|
||||
super(player, blockEntity, blockEntity.createScreenHandler(syncID, player));
|
||||
this.blockEntity = blockEntity;
|
||||
}
|
||||
|
||||
private void onClick(int amount) {
|
||||
NetworkManager.sendToServer(ServerboundPackets.createPacketPlayerDetector(amount, blockEntity));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init() {
|
||||
super.init();
|
||||
|
||||
addDrawableChild(new GuiButtonUpDown(x + 64, y + 40, this, b -> onClick(16), GuiButtonUpDown.UpDownButtonType.FASTFORWARD));
|
||||
addDrawableChild(new GuiButtonUpDown(x + 64 + 12, y + 40, this, b -> onClick(1), GuiButtonUpDown.UpDownButtonType.FORWARD));
|
||||
addDrawableChild(new GuiButtonUpDown(x + 64 + 24, y + 40, this, b -> onClick(-1), GuiButtonUpDown.UpDownButtonType.REWIND));
|
||||
addDrawableChild(new GuiButtonUpDown(x + 64 + 36, y + 40, this, b -> onClick(-16), GuiButtonUpDown.UpDownButtonType.FASTREWIND));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawBackground(MatrixStack matrixStack, float partialTicks, int mouseX, int mouseY) {
|
||||
super.drawBackground(matrixStack, partialTicks, mouseX, mouseY);
|
||||
final Layer layer = Layer.BACKGROUND;
|
||||
|
||||
if (hideGuiElements()) return;
|
||||
|
||||
Text text = new LiteralText("Radius: ").append(String.valueOf(blockEntity.getCurrentRadius()));
|
||||
drawCentredText(matrixStack, text, 25, 4210752, layer);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawForeground(MatrixStack matrixStack, final int mouseX, final int mouseY) {
|
||||
super.drawForeground(matrixStack, mouseX, mouseY);
|
||||
final Layer layer = Layer.FOREGROUND;
|
||||
|
||||
builder.drawMultiEnergyBar(matrixStack, this, 9, 19, (int) blockEntity.getEnergy(), (int) blockEntity.getMaxStoredPower(), mouseX, mouseY, 0, layer);
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue