Convert AlloyFurnace and AlloySmelter
This commit is contained in:
parent
619ddb14b8
commit
8a0a133e02
9 changed files with 532 additions and 613 deletions
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@ -8,6 +8,7 @@ import net.minecraft.init.Items;
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import net.minecraft.item.*;
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import net.minecraft.util.EnumFacing;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import reborncore.api.recipe.IBaseRecipeType;
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import reborncore.api.recipe.RecipeHandler;
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import reborncore.api.tile.IInventoryProvider;
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@ -15,271 +16,301 @@ import reborncore.common.IWrenchable;
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import reborncore.common.tile.TileLegacyMachineBase;
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import reborncore.common.util.Inventory;
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import reborncore.common.util.ItemUtils;
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import techreborn.api.Reference;
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import techreborn.init.ModBlocks;
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public class TileAlloyFurnace extends TileLegacyMachineBase implements IWrenchable, IInventoryProvider {
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public int tickTime;
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public Inventory inventory = new Inventory(4, "TileAlloyFurnace", 64, this);
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public int burnTime;
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public int currentItemBurnTime;
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public int cookTime;
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int input1 = 0;
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int input2 = 1;
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int output = 2;
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int fuel = 3;
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public int tickTime;
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public Inventory inventory = new Inventory(4, "TileAlloyFurnace", 64, this);
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public int burnTime;
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public int currentItemBurnTime;
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public int cookTime;
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int input1 = 0;
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int input2 = 1;
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int output = 2;
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int fuel = 3;
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public TileAlloyFurnace() {
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public TileAlloyFurnace() {
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}
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}
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/**
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* Returns the number of ticks that the supplied fuel item will keep the
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* furnace burning, or 0 if the item isn't fuel
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*/
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public static int getItemBurnTime(ItemStack stack) {
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if (stack == null) {
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return 0;
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} else {
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Item item = stack.getItem();
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/**
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* Returns the number of ticks that the supplied fuel item will keep the
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* furnace burning, or 0 if the item isn't fuel
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*/
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public static int getItemBurnTime(final ItemStack stack) {
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if (stack == null) {
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return 0;
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} else {
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final Item item = stack.getItem();
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if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.AIR) {
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Block block = Block.getBlockFromItem(item);
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if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.AIR) {
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final Block block = Block.getBlockFromItem(item);
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if (block == Blocks.WOODEN_SLAB) {
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return 150;
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}
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if (block == Blocks.WOODEN_SLAB) {
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return 150;
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}
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if (block.getMaterial(block.getDefaultState()) == Material.WOOD) {
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return 300;
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}
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if (block.getMaterial(block.getDefaultState()) == Material.WOOD) {
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return 300;
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}
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if (block == Blocks.COAL_BLOCK) {
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return 16000;
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}
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}
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if (block == Blocks.COAL_BLOCK) {
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return 16000;
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}
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}
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if (item instanceof ItemTool && ((ItemTool) item).getToolMaterialName().equals("WOOD"))
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return 200;
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if (item instanceof ItemSword && ((ItemSword) item).getToolMaterialName().equals("WOOD"))
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return 200;
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// if (item instanceof ItemHoe && ((ItemHoe)
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// item).getToolMaterialName().equals("WOOD")) return 200;
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if (item == Items.STICK)
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return 100;
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if (item == Items.COAL)
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return 1600;
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if (item == Items.LAVA_BUCKET)
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return 20000;
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if (item == Item.getItemFromBlock(Blocks.SAPLING))
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return 100;
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if (item == Items.BLAZE_ROD)
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return 2400;
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return GameRegistry.getFuelValue(stack);
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}
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}
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if (item instanceof ItemTool && ((ItemTool) item).getToolMaterialName().equals("WOOD"))
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return 200;
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if (item instanceof ItemSword && ((ItemSword) item).getToolMaterialName().equals("WOOD"))
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return 200;
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// if (item instanceof ItemHoe && ((ItemHoe)
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// item).getToolMaterialName().equals("WOOD")) return 200;
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if (item == Items.STICK)
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return 100;
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if (item == Items.COAL)
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return 1600;
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if (item == Items.LAVA_BUCKET)
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return 20000;
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if (item == Item.getItemFromBlock(Blocks.SAPLING))
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return 100;
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if (item == Items.BLAZE_ROD)
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return 2400;
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return GameRegistry.getFuelValue(stack);
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}
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}
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@Override
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public void updateEntity() {
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super.updateEntity();
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boolean flag = this.burnTime > 0;
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boolean flag1 = false;
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if (this.burnTime > 0) {
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--this.burnTime;
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}
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if (!this.world.isRemote) {
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if (this.burnTime != 0 || getStackInSlot(input1) != ItemStack.EMPTY && getStackInSlot(fuel) != ItemStack.EMPTY) {
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if (this.burnTime == 0 && this.canSmelt()) {
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this.currentItemBurnTime = this.burnTime = getItemBurnTime(getStackInSlot(fuel));
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if (this.burnTime > 0) {
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flag1 = true;
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if (this.getStackInSlot(fuel) != ItemStack.EMPTY) {
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decrStackSize(fuel, 1);
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}
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}
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}
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if (this.isBurning() && this.canSmelt()) {
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++this.cookTime;
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if (this.cookTime == 200) {
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this.cookTime = 0;
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this.smeltItem();
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flag1 = true;
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}
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} else {
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this.cookTime = 0;
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}
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}
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if (flag != this.burnTime > 0) {
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flag1 = true;
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// TODO sync on/off
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}
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}
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if (flag1) {
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this.markDirty();
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}
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}
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@Override
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public void updateEntity() {
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super.updateEntity();
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final boolean flag = this.burnTime > 0;
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boolean flag1 = false;
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if (this.burnTime > 0) {
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--this.burnTime;
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}
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if (!this.world.isRemote) {
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if (this.burnTime != 0 || this.getStackInSlot(this.input1) != ItemStack.EMPTY && this.getStackInSlot(this.fuel) != ItemStack.EMPTY) {
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if (this.burnTime == 0 && this.canSmelt()) {
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this.currentItemBurnTime = this.burnTime = TileAlloyFurnace.getItemBurnTime(this.getStackInSlot(this.fuel));
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if (this.burnTime > 0) {
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flag1 = true;
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if (this.getStackInSlot(this.fuel) != ItemStack.EMPTY) {
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this.decrStackSize(this.fuel, 1);
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}
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}
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}
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if (this.isBurning() && this.canSmelt()) {
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++this.cookTime;
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if (this.cookTime == 200) {
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this.cookTime = 0;
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this.smeltItem();
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flag1 = true;
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}
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} else {
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this.cookTime = 0;
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}
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}
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if (flag != this.burnTime > 0) {
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flag1 = true;
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// TODO sync on/off
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}
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}
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if (flag1) {
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this.markDirty();
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}
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}
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public boolean hasAllInputs(IBaseRecipeType recipeType) {
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if (recipeType == null) {
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return false;
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}
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for (ItemStack input : recipeType.getInputs()) {
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Boolean hasItem = false;
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for (int inputslot = 0; inputslot < 2; inputslot++) {
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if (ItemUtils.isItemEqual(input, inventory.getStackInSlot(inputslot), true, true,
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recipeType.useOreDic()) && inventory.getStackInSlot(inputslot).getCount() >= input.getCount()) {
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hasItem = true;
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}
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}
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if (!hasItem)
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return false;
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}
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return true;
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}
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public boolean hasAllInputs(final IBaseRecipeType recipeType) {
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if (recipeType == null) {
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return false;
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}
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for (final ItemStack input : recipeType.getInputs()) {
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Boolean hasItem = false;
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for (int inputslot = 0; inputslot < 2; inputslot++) {
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if (ItemUtils.isItemEqual(input, this.inventory.getStackInSlot(inputslot), true, true,
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recipeType.useOreDic()) && this.inventory.getStackInSlot(inputslot).getCount() >= input.getCount()) {
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hasItem = true;
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}
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}
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if (!hasItem)
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return false;
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}
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return true;
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}
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private boolean canSmelt() {
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if (this.getStackInSlot(input1) == ItemStack.EMPTY || this.getStackInSlot(input2) == ItemStack.EMPTY) {
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return false;
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} else {
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ItemStack itemstack = null;
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for (IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe)) {
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if (hasAllInputs(recipeType)) {
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itemstack = recipeType.getOutput(0);
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break;
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}
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}
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private boolean canSmelt() {
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if (this.getStackInSlot(this.input1) == ItemStack.EMPTY || this.getStackInSlot(this.input2) == ItemStack.EMPTY) {
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return false;
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} else {
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ItemStack itemstack = null;
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for (final IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe)) {
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if (this.hasAllInputs(recipeType)) {
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itemstack = recipeType.getOutput(0);
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break;
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}
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}
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if (itemstack == null)
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return false;
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if (this.getStackInSlot(output) == ItemStack.EMPTY)
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return true;
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if (!this.getStackInSlot(output).isItemEqual(itemstack))
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return false;
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int result = getStackInSlot(output).getCount() + itemstack.getCount();
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return result <= getInventoryStackLimit() && result <= this.getStackInSlot(output).getMaxStackSize(); // Forge
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// BugFix:
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// Make
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// it
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// respect
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// stack
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// sizes
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// properly.
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}
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}
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if (itemstack == null)
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return false;
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if (this.getStackInSlot(this.output) == ItemStack.EMPTY)
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return true;
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if (!this.getStackInSlot(this.output).isItemEqual(itemstack))
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return false;
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final int result = this.getStackInSlot(this.output).getCount() + itemstack.getCount();
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return result <= this.getInventoryStackLimit() && result <= this.getStackInSlot(this.output).getMaxStackSize(); // Forge
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// BugFix:
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// Make
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// it
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// respect
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// stack
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// sizes
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// properly.
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}
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}
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/**
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* Turn one item from the furnace source stack into the appropriate smelted
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* item in the furnace result stack
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*/
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public void smeltItem() {
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if (this.canSmelt()) {
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ItemStack itemstack = null;
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for (IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe)) {
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if (hasAllInputs(recipeType)) {
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itemstack = recipeType.getOutput(0);
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break;
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}
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if (itemstack != ItemStack.EMPTY) {
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break;
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}
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}
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/**
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* Turn one item from the furnace source stack into the appropriate smelted
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* item in the furnace result stack
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*/
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public void smeltItem() {
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if (this.canSmelt()) {
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ItemStack itemstack = null;
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for (final IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe)) {
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if (this.hasAllInputs(recipeType)) {
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itemstack = recipeType.getOutput(0);
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break;
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}
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if (itemstack != ItemStack.EMPTY) {
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break;
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}
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}
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if (this.getStackInSlot(output) == ItemStack.EMPTY) {
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setInventorySlotContents(output, itemstack.copy());
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} else if (this.getStackInSlot(output).getItem() == itemstack.getItem()) {
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decrStackSize(output, -itemstack.getCount());
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}
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if (this.getStackInSlot(this.output) == ItemStack.EMPTY) {
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this.setInventorySlotContents(this.output, itemstack.copy());
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} else if (this.getStackInSlot(this.output).getItem() == itemstack.getItem()) {
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this.decrStackSize(this.output, -itemstack.getCount());
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}
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for (IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe)) {
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boolean hasAllRecipes = true;
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if (hasAllInputs(recipeType)) {
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for (final IBaseRecipeType recipeType : RecipeHandler.getRecipeClassFromName(Reference.alloySmelteRecipe)) {
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boolean hasAllRecipes = true;
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if (this.hasAllInputs(recipeType)) {
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} else {
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hasAllRecipes = false;
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}
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if (hasAllRecipes) {
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for (ItemStack input : recipeType.getInputs()) {
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for (int inputSlot = 0; inputSlot < 2; inputSlot++) {
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if (ItemUtils.isItemEqual(input, inventory.getStackInSlot(inputSlot), true, true,
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recipeType.useOreDic())) {
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inventory.decrStackSize(inputSlot, input.getCount());
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break;
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}
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}
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}
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}
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}
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} else {
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hasAllRecipes = false;
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}
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if (hasAllRecipes) {
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for (final ItemStack input : recipeType.getInputs()) {
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for (int inputSlot = 0; inputSlot < 2; inputSlot++) {
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if (ItemUtils.isItemEqual(input, this.inventory.getStackInSlot(inputSlot), true, true,
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recipeType.useOreDic())) {
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this.inventory.decrStackSize(inputSlot, input.getCount());
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break;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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/**
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* Furnace isBurning
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*/
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public boolean isBurning() {
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return this.burnTime > 0;
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}
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/**
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* Furnace isBurning
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*/
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public boolean isBurning() {
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return this.burnTime > 0;
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}
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public int getBurnTimeRemainingScaled(int scale) {
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if (this.currentItemBurnTime == 0) {
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this.currentItemBurnTime = 200;
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}
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public int getBurnTimeRemainingScaled(final int scale) {
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if (this.currentItemBurnTime == 0) {
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this.currentItemBurnTime = 200;
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}
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return this.burnTime * scale / this.currentItemBurnTime;
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}
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return this.burnTime * scale / this.currentItemBurnTime;
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}
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public int getCookProgressScaled(int scale) {
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return this.cookTime * scale / 200;
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}
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public int getCookProgressScaled(final int scale) {
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return this.cookTime * scale / 200;
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}
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@Override
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public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, EnumFacing side) {
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return false;
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}
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@Override
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public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final EnumFacing side) {
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return false;
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}
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@Override
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public EnumFacing getFacing() {
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return getFacingEnum();
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}
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@Override
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public EnumFacing getFacing() {
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return this.getFacingEnum();
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}
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@Override
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public boolean wrenchCanRemove(EntityPlayer entityPlayer) {
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return entityPlayer.isSneaking();
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}
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@Override
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public boolean wrenchCanRemove(final EntityPlayer entityPlayer) {
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return entityPlayer.isSneaking();
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}
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@Override
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public float getWrenchDropRate() {
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return 1.0F;
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}
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@Override
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public float getWrenchDropRate() {
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return 1.0F;
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}
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@Override
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public ItemStack getWrenchDrop(EntityPlayer entityPlayer) {
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return new ItemStack(ModBlocks.IRON_ALLOY_FURNACE, 1);
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}
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@Override
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public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) {
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return new ItemStack(ModBlocks.IRON_ALLOY_FURNACE, 1);
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}
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public boolean isComplete() {
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return false;
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}
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public boolean isComplete() {
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return false;
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}
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@Override
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public Inventory getInventory() {
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return inventory;
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}
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@Override
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public Inventory getInventory() {
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return this.inventory;
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}
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@Override
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public int[] getSlotsForFace(EnumFacing side) {
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return new int[] { 0, 1, 2 };
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}
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@Override
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public int[] getSlotsForFace(final EnumFacing side) {
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return new int[] { 0, 1, 2 };
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}
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@Override
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public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) {
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return index == 0 || index == 1;
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||||
}
|
||||
@Override
|
||||
public boolean canInsertItem(final int index, final ItemStack itemStackIn, final EnumFacing direction) {
|
||||
return index == 0 || index == 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) {
|
||||
return index == 2;
|
||||
}
|
||||
@Override
|
||||
public boolean canExtractItem(final int index, final ItemStack stack, final EnumFacing direction) {
|
||||
return index == 2;
|
||||
}
|
||||
|
||||
public int getBurnTime()
|
||||
{
|
||||
return this.burnTime;
|
||||
}
|
||||
|
||||
public void setBurnTime(final int burnTime)
|
||||
{
|
||||
this.burnTime = burnTime;
|
||||
}
|
||||
|
||||
public int getCurrentItemBurnTime()
|
||||
{
|
||||
return this.currentItemBurnTime;
|
||||
}
|
||||
|
||||
public void setCurrentItemBurnTime(final int currentItemBurnTime)
|
||||
{
|
||||
this.currentItemBurnTime = currentItemBurnTime;
|
||||
}
|
||||
|
||||
public int getCookTime()
|
||||
{
|
||||
return this.cookTime;
|
||||
}
|
||||
|
||||
public void setCookTime(final int cookTime)
|
||||
{
|
||||
this.cookTime = cookTime;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,12 +5,14 @@ import net.minecraft.entity.player.EntityPlayer;
|
|||
import net.minecraft.inventory.ISidedInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
import reborncore.api.power.EnumPowerTier;
|
||||
import reborncore.api.tile.IInventoryProvider;
|
||||
import reborncore.common.IWrenchable;
|
||||
import reborncore.common.blocks.BlockMachineBase;
|
||||
import reborncore.common.powerSystem.TilePowerAcceptor;
|
||||
import reborncore.common.util.Inventory;
|
||||
|
||||
import techreborn.api.ScrapboxList;
|
||||
import techreborn.init.ModBlocks;
|
||||
import techreborn.init.ModItems;
|
||||
|
@ -33,88 +35,88 @@ public class TileScrapboxinator extends TilePowerAcceptor implements IWrenchable
|
|||
super(1);
|
||||
}
|
||||
|
||||
public int gaugeProgressScaled(int scale) {
|
||||
return (progress * scale) / time;
|
||||
public int gaugeProgressScaled(final int scale) {
|
||||
return this.progress * scale / this.time;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateEntity() {
|
||||
boolean burning = isBurning();
|
||||
final boolean burning = this.isBurning();
|
||||
boolean updateInventory = false;
|
||||
if (getEnergy() <= cost && canOpen()) {
|
||||
if (getEnergy() > cost) {
|
||||
if (this.getEnergy() <= this.cost && this.canOpen()) {
|
||||
if (this.getEnergy() > this.cost) {
|
||||
updateInventory = true;
|
||||
}
|
||||
}
|
||||
if (isBurning() && canOpen()) {
|
||||
updateState();
|
||||
if (this.isBurning() && this.canOpen()) {
|
||||
this.updateState();
|
||||
|
||||
progress++;
|
||||
if (progress >= time) {
|
||||
progress = 0;
|
||||
recycleItems();
|
||||
this.progress++;
|
||||
if (this.progress >= this.time) {
|
||||
this.progress = 0;
|
||||
this.recycleItems();
|
||||
updateInventory = true;
|
||||
}
|
||||
} else {
|
||||
progress = 0;
|
||||
updateState();
|
||||
this.progress = 0;
|
||||
this.updateState();
|
||||
}
|
||||
if (burning != isBurning()) {
|
||||
if (burning != this.isBurning()) {
|
||||
updateInventory = true;
|
||||
}
|
||||
if (updateInventory) {
|
||||
markDirty();
|
||||
this.markDirty();
|
||||
}
|
||||
}
|
||||
|
||||
public void recycleItems() {
|
||||
if (this.canOpen() && !world.isRemote) {
|
||||
int random = new Random().nextInt(ScrapboxList.stacks.size());
|
||||
ItemStack out = ScrapboxList.stacks.get(random).copy();
|
||||
if (getStackInSlot(output) == null) {
|
||||
useEnergy(cost);
|
||||
setInventorySlotContents(output, out);
|
||||
if (this.canOpen() && !this.world.isRemote) {
|
||||
final int random = new Random().nextInt(ScrapboxList.stacks.size());
|
||||
final ItemStack out = ScrapboxList.stacks.get(random).copy();
|
||||
if (this.getStackInSlot(this.output) == null) {
|
||||
this.useEnergy(this.cost);
|
||||
this.setInventorySlotContents(this.output, out);
|
||||
}
|
||||
|
||||
if (getStackInSlot(input1).getCount() > 1) {
|
||||
useEnergy(cost);
|
||||
this.decrStackSize(input1, 1);
|
||||
if (this.getStackInSlot(this.input1).getCount() > 1) {
|
||||
this.useEnergy(this.cost);
|
||||
this.decrStackSize(this.input1, 1);
|
||||
} else {
|
||||
useEnergy(cost);
|
||||
setInventorySlotContents(input1, ItemStack.EMPTY);
|
||||
this.useEnergy(this.cost);
|
||||
this.setInventorySlotContents(this.input1, ItemStack.EMPTY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean canOpen() {
|
||||
return getStackInSlot(input1) != ItemStack.EMPTY && getStackInSlot(output) == ItemStack.EMPTY;
|
||||
return this.getStackInSlot(this.input1) != ItemStack.EMPTY && this.getStackInSlot(this.output) == ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
public boolean isBurning() {
|
||||
return getEnergy() > cost;
|
||||
return this.getEnergy() > this.cost;
|
||||
}
|
||||
|
||||
public void updateState() {
|
||||
IBlockState blockState = world.getBlockState(pos);
|
||||
final IBlockState blockState = this.world.getBlockState(this.pos);
|
||||
if (blockState.getBlock() instanceof BlockMachineBase) {
|
||||
BlockMachineBase blockMachineBase = (BlockMachineBase) blockState.getBlock();
|
||||
if (blockState.getValue(BlockMachineBase.ACTIVE) != progress > 0)
|
||||
blockMachineBase.setActive(progress > 0, world, pos);
|
||||
final BlockMachineBase blockMachineBase = (BlockMachineBase) blockState.getBlock();
|
||||
if (blockState.getValue(BlockMachineBase.ACTIVE) != this.progress > 0)
|
||||
blockMachineBase.setActive(this.progress > 0, this.world, this.pos);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, EnumFacing side) {
|
||||
public boolean wrenchCanSetFacing(final EntityPlayer entityPlayer, final EnumFacing side) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getFacing() {
|
||||
return getFacingEnum();
|
||||
return this.getFacingEnum();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean wrenchCanRemove(EntityPlayer entityPlayer) {
|
||||
public boolean wrenchCanRemove(final EntityPlayer entityPlayer) {
|
||||
return entityPlayer.isSneaking();
|
||||
}
|
||||
|
||||
|
@ -124,7 +126,7 @@ public class TileScrapboxinator extends TilePowerAcceptor implements IWrenchable
|
|||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getWrenchDrop(EntityPlayer entityPlayer) {
|
||||
public ItemStack getWrenchDrop(final EntityPlayer entityPlayer) {
|
||||
return new ItemStack(ModBlocks.SCRAPBOXINATOR, 1);
|
||||
}
|
||||
|
||||
|
@ -134,12 +136,12 @@ public class TileScrapboxinator extends TilePowerAcceptor implements IWrenchable
|
|||
|
||||
// ISidedInventory
|
||||
@Override
|
||||
public int[] getSlotsForFace(EnumFacing side) {
|
||||
public int[] getSlotsForFace(final EnumFacing side) {
|
||||
return side == EnumFacing.DOWN ? new int[] { 0, 1, 2 } : new int[] { 0, 1, 2 };
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInsertItem(int slotIndex, ItemStack itemStack, EnumFacing side) {
|
||||
public boolean canInsertItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) {
|
||||
if (slotIndex == 2)
|
||||
return false;
|
||||
if (slotIndex == 1) {
|
||||
|
@ -147,26 +149,26 @@ public class TileScrapboxinator extends TilePowerAcceptor implements IWrenchable
|
|||
return true;
|
||||
}
|
||||
}
|
||||
return isItemValidForSlot(slotIndex, itemStack);
|
||||
return this.isItemValidForSlot(slotIndex, itemStack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canExtractItem(int slotIndex, ItemStack itemStack, EnumFacing side) {
|
||||
public boolean canExtractItem(final int slotIndex, final ItemStack itemStack, final EnumFacing side) {
|
||||
return slotIndex == 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getMaxPower() {
|
||||
return capacity;
|
||||
return this.capacity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAcceptEnergy(EnumFacing direction) {
|
||||
public boolean canAcceptEnergy(final EnumFacing direction) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canProvideEnergy(EnumFacing direction) {
|
||||
public boolean canProvideEnergy(final EnumFacing direction) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -187,6 +189,14 @@ public class TileScrapboxinator extends TilePowerAcceptor implements IWrenchable
|
|||
|
||||
@Override
|
||||
public Inventory getInventory() {
|
||||
return inventory;
|
||||
return this.inventory;
|
||||
}
|
||||
|
||||
public int getProgress() {
|
||||
return this.progress;
|
||||
}
|
||||
|
||||
public void setProgress(final int progress) {
|
||||
this.progress = progress;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue