remove random import
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1ac0897c0e
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1 changed files with 1 additions and 5 deletions
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@ -3,14 +3,10 @@ package techreborn.events;
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import cpw.mods.fml.common.eventhandler.EventPriority;
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import cpw.mods.fml.common.eventhandler.EventPriority;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.gameevent.TickEvent;
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import cpw.mods.fml.common.gameevent.TickEvent;
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import cpw.mods.fml.common.gameevent.TickEvent.PlayerTickEvent;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item;
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import tconstruct.armor.ArmorTickHandler;
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import techreborn.api.TechRebornItems;
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import techreborn.init.ModItems;
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import techreborn.init.ModItems;
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import techreborn.items.tools.ItemCloakingDevice;
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public class TRTickHandler extends TickEvent {
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public class TRTickHandler extends TickEvent {
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public TRTickHandler(Type type, Side side, Phase phase) {
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public TRTickHandler(Type type, Side side, Phase phase) {
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@ -21,7 +17,7 @@ public class TRTickHandler extends TickEvent {
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@SubscribeEvent(priority=EventPriority.NORMAL, receiveCanceled=true)
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@SubscribeEvent(priority=EventPriority.NORMAL, receiveCanceled=true)
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public void onPlayerTick(TickEvent.PlayerTickEvent e) {
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public void onPlayerTick(TickEvent.PlayerTickEvent e) {
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EntityPlayer player = e.player;
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EntityPlayer player = e.player;
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Item chestslot = player.getEquipmentInSlot(3) != null ? player.getEquipmentInSlot(3).getItem() : null;
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Item chestslot = player.getEquipmentInSlot(3) != null ? player.getEquipmentInSlot(3v).getItem() : null;
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if(previouslyWearing != chestslot && previouslyWearing == ModItems.cloakingDevice && player.isInvisible())
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if(previouslyWearing != chestslot && previouslyWearing == ModItems.cloakingDevice && player.isInvisible())
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player.setInvisible(false);
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player.setInvisible(false);
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