only check tiles on the minecraft resource domain, should be a bit quicker
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1 changed files with 4 additions and 2 deletions
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@ -143,8 +143,10 @@ public enum ModTileEntities {
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@Override
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@Override
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public NBTTagCompound fixTagCompound(NBTTagCompound compound) {
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public NBTTagCompound fixTagCompound(NBTTagCompound compound) {
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ResourceLocation tileEntityLocation = new ResourceLocation(compound.getString("id"));
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ResourceLocation tileEntityLocation = new ResourceLocation(compound.getString("id"));
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Optional<ModTileEntities> tileData = getFromOldName(tileEntityLocation.getResourcePath());
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if(tileEntityLocation.getResourceDomain().equalsIgnoreCase("minecraft")){
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tileData.ifPresent(modTileEntities -> compound.setString("id", modTileEntities.name.toString()));
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Optional<ModTileEntities> tileData = getFromOldName(tileEntityLocation.getResourcePath());
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tileData.ifPresent(modTileEntities -> compound.setString("id", modTileEntities.name.toString()));
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}
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return compound;
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return compound;
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}
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}
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});
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});
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